OpenSceneGraph  3.6.5
Public Member Functions | Public Attributes | List of all members
osgShadow::MinimalDrawBoundsShadowMap::CameraPostDrawCallback Struct Reference
Inheritance diagram for osgShadow::MinimalDrawBoundsShadowMap::CameraPostDrawCallback:
Inheritance graph
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Public Member Functions

 CameraPostDrawCallback (ViewData *vd)
 
virtual void operator() (const osg::Camera &camera) const
 Functor method, provided for backwards compatibility, called by operator() (osg::RenderInfo& renderInfo) method. More...
 
- Public Member Functions inherited from osg::Camera::DrawCallback
 DrawCallback ()
 
 DrawCallback (const DrawCallback &org, const CopyOp &copyop)
 
 META_Object (osg, DrawCallback)
 
void run (osg::RenderInfo &renderInfo) const
 Functor method called by rendering thread to recursively launch operator() on _nestedcallback. More...
 
virtual void operator() (osg::RenderInfo &renderInfo) const
 Users will typically override this method to carry tasks such as screen capture or bufferobject readback. More...
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *state=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
- Public Member Functions inherited from osg::Callback
 Callback ()
 
 Callback (const Callback &cb, const CopyOp &copyop)
 
 META_Object (osg, Callback)
 
virtual Callback * asCallback ()
 Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual const Callback * asCallback () const
 convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual CallbackObject * asCallbackObject ()
 Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual const CallbackObject * asCallbackObject () const
 convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual NodeCallback * asNodeCallback ()
 
virtual const NodeCallback * asNodeCallback () const
 
virtual StateAttributeCallback * asStateAttributeCallback ()
 
virtual const StateAttributeCallback * asStateAttributeCallback () const
 
virtual UniformCallback * asUniformCallback ()
 
virtual const UniformCallback * asUniformCallback () const
 
virtual DrawableUpdateCallback * asDrawableUpdateCallback ()
 
virtual const DrawableUpdateCallback * asDrawableUpdateCallback () const
 
virtual DrawableEventCallback * asDrawableEventCallback ()
 
virtual const DrawableEventCallback * asDrawableEventCallback () const
 
virtual DrawableCullCallback * asDrawableCullCallback ()
 
virtual const DrawableCullCallback * asDrawableCullCallback () const
 
virtual osgGA::EventHandler * asEventHandler ()
 
virtual const osgGA::EventHandler * asEventHandler () const
 
virtual bool run (osg::Object *object, osg::Object *data)
 Invoke the callback, first parameter is the Object that the callback is attached to, the second parameter, the data, is typically the NodeVisitor that is invoking the callback. More...
 
bool traverse (osg::Object *object, osg::Object *data)
 traverse the nested callbacks or call NodeVisitor::traverse() if the object is Node, and data is NodeVisitor. More...
 
void setNestedCallback (osg::Callback *cb)
 
osg::Callback * getNestedCallback ()
 
const osg::Callback * getNestedCallback () const
 
void addNestedCallback (osg::Callback *nc)
 
void removeNestedCallback (osg::Callback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
virtual Object * cloneType () const =0
 Clone the type of an object, with Object* return type. More...
 
virtual Object * clone (const CopyOp &) const =0
 Clone an object, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 return the name of the object's library. More...
 
virtual const char * className () const =0
 return the name of the object's class type. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual Node * asNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const Node * asNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual NodeVisitor * asNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitor * asNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateSet * asStateSet ()
 Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual const StateSet * asStateSet () const
 convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual StateAttribute * asStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttribute * asStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual Uniform * asUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const Uniform * asUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual Camera * asCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual const Camera * asCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual Drawable * asDrawable ()
 Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. More...
 
virtual const Drawable * asDrawable () const
 convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. More...
 
virtual UserDataContainer * asUserDataContainer ()
 Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual const UserDataContainer * asUserDataContainer () const
 convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual ValueObject * asValueObject ()
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual const ValueObject * asValueObject () const
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual Image * asImage ()
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual const Image * asImage () const
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainer * getUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 Get user data. More...
 
virtual const Referenced * getUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSet * getObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSet * getOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Public Attributes

osg::observer_ptr< ViewData > _vd
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandler * getDeleteHandler ()
 Get a DeleteHandler. More...
 
- Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Callback
ref_ptr< Callback > _nestedCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Constructor & Destructor Documentation

◆ CameraPostDrawCallback()

osgShadow::MinimalDrawBoundsShadowMap::CameraPostDrawCallback::CameraPostDrawCallback ( ViewData *  vd)
inline

Member Function Documentation

◆ operator()()

virtual void osgShadow::MinimalDrawBoundsShadowMap::CameraPostDrawCallback::operator() ( const osg::Camera &  ) const
inlinevirtual

Functor method, provided for backwards compatibility, called by operator() (osg::RenderInfo& renderInfo) method.

Reimplemented from osg::Camera::DrawCallback.

Member Data Documentation

◆ _vd

osg::observer_ptr< ViewData > osgShadow::MinimalDrawBoundsShadowMap::CameraPostDrawCallback::_vd

The documentation for this struct was generated from the following file:

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Generated at Tue Jan 20 2026 00:00:00 for the OpenSceneGraph by doxygen 1.9.1.