Classes | Public Types | Public Member Functions | Static Public Attributes | Protected Member Functions | Protected Attributes

osg::Geometry Class Reference

Inheritance diagram for osg::Geometry:
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List of all members.

Classes

struct  ArrayData
struct  Vec3ArrayData

Public Types

enum  AttributeBinding {
  BIND_OFF = 0, BIND_OVERALL, BIND_PER_PRIMITIVE_SET, BIND_PER_PRIMITIVE,
  BIND_PER_VERTEX
}
typedef std::vector< ArrayData > ArrayDataList
typedef std::vector< ref_ptr
< PrimitiveSet > > 
PrimitiveSetList
typedef std::vector< osg::Array * > ArrayList
typedef std::vector
< osg::DrawElements * > 
DrawElementsList

Public Member Functions

 Geometry ()
 Geometry (const Geometry &geometry, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
virtual Object * cloneType () const
 Clone the type of an object, with Object* return type.
virtual Object * clone (const CopyOp &copyop) const
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.
virtual Geometry * asGeometry ()
 Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.
virtual const Geometry * asGeometry () const
 Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.
bool empty () const
void setVertexArray (Array *array)
Array * getVertexArray ()
const Array * getVertexArray () const
void setVertexData (const ArrayData &arrayData)
ArrayData & getVertexData ()
const ArrayData & getVertexData () const
void setNormalBinding (AttributeBinding ab)
AttributeBinding getNormalBinding () const
void setNormalArray (Array *array)
Array * getNormalArray ()
const Array * getNormalArray () const
void setNormalData (const ArrayData &arrayData)
ArrayData & getNormalData ()
const ArrayData & getNormalData () const
void setColorBinding (AttributeBinding ab)
AttributeBinding getColorBinding () const
void setColorArray (Array *array)
Array * getColorArray ()
const Array * getColorArray () const
void setColorData (const ArrayData &arrayData)
ArrayData & getColorData ()
const ArrayData & getColorData () const
void setSecondaryColorBinding (AttributeBinding ab)
AttributeBinding getSecondaryColorBinding () const
void setSecondaryColorArray (Array *array)
Array * getSecondaryColorArray ()
const Array * getSecondaryColorArray () const
void setSecondaryColorData (const ArrayData &arrayData)
ArrayData & getSecondaryColorData ()
const ArrayData & getSecondaryColorData () const
void setFogCoordBinding (AttributeBinding ab)
AttributeBinding getFogCoordBinding () const
void setFogCoordArray (Array *array)
Array * getFogCoordArray ()
const Array * getFogCoordArray () const
void setFogCoordData (const ArrayData &arrayData)
ArrayData & getFogCoordData ()
const ArrayData & getFogCoordData () const
void setTexCoordArray (unsigned int unit, Array *)
Array * getTexCoordArray (unsigned int unit)
const Array * getTexCoordArray (unsigned int unit) const
void setTexCoordData (unsigned int index, const ArrayData &arrayData)
ArrayData & getTexCoordData (unsigned int index)
const ArrayData & getTexCoordData (unsigned int index) const
unsigned int getNumTexCoordArrays () const
ArrayDataList & getTexCoordArrayList ()
const ArrayDataList & getTexCoordArrayList () const
void setVertexAttribArray (unsigned int index, Array *array)
Array * getVertexAttribArray (unsigned int index)
const Array * getVertexAttribArray (unsigned int index) const
void setVertexAttribBinding (unsigned int index, AttributeBinding ab)
AttributeBinding getVertexAttribBinding (unsigned int index) const
void setVertexAttribNormalize (unsigned int index, GLboolean norm)
GLboolean getVertexAttribNormalize (unsigned int index) const
void setVertexAttribData (unsigned int index, const ArrayData &arrayData)
ArrayData & getVertexAttribData (unsigned int index)
const ArrayData & getVertexAttribData (unsigned int index) const
unsigned int getNumVertexAttribArrays () const
ArrayDataList & getVertexAttribArrayList ()
const ArrayDataList & getVertexAttribArrayList () const
void setPrimitiveSetList (const PrimitiveSetList &primitives)
PrimitiveSetList & getPrimitiveSetList ()
const PrimitiveSetList & getPrimitiveSetList () const
unsigned int getNumPrimitiveSets () const
PrimitiveSet * getPrimitiveSet (unsigned int pos)
const PrimitiveSet * getPrimitiveSet (unsigned int pos) const
bool addPrimitiveSet (PrimitiveSet *primitiveset)
 Add a primitive set to the geometry.
bool setPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
 Set a primitive set to the specified position in geometry's primitive set list.
bool insertPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
 Insert a primitive set to the specified position in geometry's primitive set list.
bool removePrimitiveSet (unsigned int i, unsigned int numElementsToRemove=1)
 Remove primitive set(s) from the specified position in geometry's primitive set list.
unsigned int getPrimitiveSetIndex (const PrimitiveSet *primitiveset) const
 Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().
void setVertexIndices (IndexArray *array)
 deprecated - forces OpenGL slow path, just kept for backwards compatibility.
IndexArray * getVertexIndices ()
const IndexArray * getVertexIndices () const
void setNormalIndices (IndexArray *array)
 deprecated - forces OpenGL slow path, just kept for backwards compatibility.
IndexArray * getNormalIndices ()
const IndexArray * getNormalIndices () const
void setColorIndices (IndexArray *array)
 deprecated - forces OpenGL slow path, just kept for backwards compatibility.
IndexArray * getColorIndices ()
const IndexArray * getColorIndices () const
void setSecondaryColorIndices (IndexArray *array)
 deprecated - forces OpenGL slow path, just kept for backwards compatibility.
IndexArray * getSecondaryColorIndices ()
const IndexArray * getSecondaryColorIndices () const
void setFogCoordIndices (IndexArray *array)
 deprecated - forces OpenGL slow path, just kept for backwards compatibility.
IndexArray * getFogCoordIndices ()
const IndexArray * getFogCoordIndices () const
void setTexCoordIndices (unsigned int unit, IndexArray *)
 deprecated - forces OpenGL slow path, just kept for backwards compatibility.
IndexArray * getTexCoordIndices (unsigned int unit)
const IndexArray * getTexCoordIndices (unsigned int unit) const
void setVertexAttribIndices (unsigned int index, IndexArray *array)
 deprecated - forces OpenGL slow path, just kept for backwards compatibility.
IndexArray * getVertexAttribIndices (unsigned int index)
const IndexArray * getVertexAttribIndices (unsigned int index) const
virtual void setUseVertexBufferObjects (bool flag)
 When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.
virtual void dirtyDisplayList ()
 Force a recompile on next draw() of any OpenGL display list associated with this geoset.
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (State *state=0) const
 If State is non-zero, this function releases OpenGL objects for the specified graphics context.
bool getArrayList (ArrayList &arrayList) const
bool getDrawElementsList (DrawElementsList &drawElementsList) const
osg::VertexBufferObject * getOrCreateVertexBufferObject ()
osg::ElementBufferObject * getOrCreateElementBufferObject ()
void setFastPathHint (bool on)
 Set whether fast paths should be used when supported.
bool getFastPathHint () const
 Get whether fast paths should be used when supported.
bool areFastPathsUsed () const
 Return true if OpenGL fast paths will be used with drawing this Geometry.
bool computeFastPathsUsed ()
bool verifyBindings () const
void computeCorrectBindingsAndArraySizes ()
bool suitableForOptimization () const
void copyToAndOptimize (Geometry &target)
bool containsSharedArrays () const
void duplicateSharedArrays ()
void computeInternalOptimizedGeometry ()
void removeInternalOptimizedGeometry ()
void setInternalOptimizedGeometry (osg::Geometry *geometry)
osg::Geometry * getInternalOptimizedGeometry ()
const osg::Geometry * getInternalOptimizedGeometry () const
virtual unsigned int getGLObjectSizeHint () const
 Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.
virtual void drawImplementation (RenderInfo &renderInfo) const
 Draw Geometry directly ignoring an OpenGL display list which could be attached.
virtual bool supports (const Drawable::AttributeFunctor &) const
 Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&).
virtual void accept (Drawable::AttributeFunctor &af)
 Accept an Drawable::AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
virtual bool supports (const Drawable::ConstAttributeFunctor &) const
 Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&).
virtual void accept (Drawable::ConstAttributeFunctor &af) const
 Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
virtual bool supports (const PrimitiveFunctor &) const
 Return true, osg::Geometry does support accept(PrimitiveFunctor&).
virtual void accept (PrimitiveFunctor &pf) const
 Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.
virtual bool supports (const PrimitiveIndexFunctor &) const
 Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&).
virtual void accept (PrimitiveIndexFunctor &pf) const
 Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.

Static Public Attributes

static const ArrayData s_InvalidArrayData
 Static ArrayData which is returned from getTexCoordData(i) const and getVertexAttribData(i) const when i is out of range.

Protected Member Functions

Geometry & operator= (const Geometry &)
virtual ~Geometry ()
bool verifyBindings (const ArrayData &arrayData) const
bool verifyBindings (const Vec3ArrayData &arrayData) const
void computeCorrectBindingsAndArraySizes (ArrayData &arrayData, const char *arrayName)
void computeCorrectBindingsAndArraySizes (Vec3ArrayData &arrayData, const char *arrayName)
void addVertexBufferObjectIfRequired (osg::Array *array)
void addElementBufferObjectIfRequired (osg::PrimitiveSet *primitiveSet)

Protected Attributes

PrimitiveSetList _primitives
ArrayData _vertexData
ArrayData _normalData
ArrayData _colorData
ArrayData _secondaryColorData
ArrayData _fogCoordData
ArrayDataList _texCoordList
ArrayDataList _vertexAttribList
bool _fastPath
bool _fastPathHint
ref_ptr< Geometry > _internalOptimizedGeometry

Member Typedef Documentation

typedef std::vector< ArrayData > osg::Geometry::ArrayDataList
typedef std::vector<osg::Array*> osg::Geometry::ArrayList

Member Enumeration Documentation

Enumerator:
BIND_OFF 
BIND_OVERALL 
BIND_PER_PRIMITIVE_SET 
BIND_PER_PRIMITIVE 
BIND_PER_VERTEX 

Constructor & Destructor Documentation

osg::Geometry::Geometry (  ) 
osg::Geometry::Geometry ( const Geometry &  geometry,
const CopyOp &  copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Geometry::~Geometry (  )  [protected, virtual]

Member Function Documentation

virtual void osg::Geometry::accept ( Drawable::AttributeFunctor &  af  )  [virtual]

Accept an Drawable::AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::accept ( Drawable::ConstAttributeFunctor &  af  )  const [virtual]

Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::accept ( PrimitiveFunctor &  pf  )  const [virtual]

Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::accept ( PrimitiveIndexFunctor &  pf  )  const [virtual]

Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.

Reimplemented from osg::Drawable.

void osg::Geometry::addElementBufferObjectIfRequired ( osg::PrimitiveSet *  primitiveSet  )  [protected]
bool osg::Geometry::addPrimitiveSet ( PrimitiveSet *  primitiveset  ) 

Add a primitive set to the geometry.

void osg::Geometry::addVertexBufferObjectIfRequired ( osg::Array *  array  )  [protected]
bool osg::Geometry::areFastPathsUsed (  )  const [inline]

Return true if OpenGL fast paths will be used with drawing this Geometry.

Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed arrays will drop the rendering path off the fast path.

virtual Geometry* osg::Geometry::asGeometry (  )  [inline, virtual]

Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<Geometry*>(this).

Reimplemented from osg::Drawable.

virtual const Geometry* osg::Geometry::asGeometry (  )  const [inline, virtual]

Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<const Geometry*>(this).

Reimplemented from osg::Drawable.

virtual const char* osg::Geometry::className (  )  const [inline, virtual]

return the name of the object's class type.

Must be defined by derived classes.

Reimplemented from osg::Drawable.

virtual Object* osg::Geometry::clone ( const CopyOp &   )  const [inline, virtual]

Clone an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

virtual Object* osg::Geometry::cloneType (  )  const [inline, virtual]

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

void osg::Geometry::computeCorrectBindingsAndArraySizes ( ArrayData &  arrayData,
const char *  arrayName 
) [protected]
void osg::Geometry::computeCorrectBindingsAndArraySizes ( Vec3ArrayData &  arrayData,
const char *  arrayName 
) [protected]
void osg::Geometry::computeCorrectBindingsAndArraySizes (  ) 
bool osg::Geometry::computeFastPathsUsed (  ) 
void osg::Geometry::computeInternalOptimizedGeometry (  ) 
bool osg::Geometry::containsSharedArrays (  )  const
void osg::Geometry::copyToAndOptimize ( Geometry &  target  ) 
virtual void osg::Geometry::dirtyDisplayList (  )  [virtual]

Force a recompile on next draw() of any OpenGL display list associated with this geoset.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::drawImplementation ( RenderInfo &  renderInfo  )  const [virtual]

Draw Geometry directly ignoring an OpenGL display list which could be attached.

This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.

Implements osg::Drawable.

void osg::Geometry::duplicateSharedArrays (  ) 
bool osg::Geometry::empty (  )  const
bool osg::Geometry::getArrayList ( ArrayList &  arrayList  )  const
Array* osg::Geometry::getColorArray (  )  [inline]
const Array* osg::Geometry::getColorArray (  )  const [inline]
AttributeBinding osg::Geometry::getColorBinding (  )  const [inline]
ArrayData& osg::Geometry::getColorData (  )  [inline]
const ArrayData& osg::Geometry::getColorData (  )  const [inline]
IndexArray* osg::Geometry::getColorIndices (  )  [inline]
const IndexArray* osg::Geometry::getColorIndices (  )  const [inline]
bool osg::Geometry::getDrawElementsList ( DrawElementsList &  drawElementsList  )  const
bool osg::Geometry::getFastPathHint (  )  const [inline]

Get whether fast paths should be used when supported.

Array* osg::Geometry::getFogCoordArray (  )  [inline]
const Array* osg::Geometry::getFogCoordArray (  )  const [inline]
AttributeBinding osg::Geometry::getFogCoordBinding (  )  const [inline]
ArrayData& osg::Geometry::getFogCoordData (  )  [inline]
const ArrayData& osg::Geometry::getFogCoordData (  )  const [inline]
IndexArray* osg::Geometry::getFogCoordIndices (  )  [inline]
const IndexArray* osg::Geometry::getFogCoordIndices (  )  const [inline]
virtual unsigned int osg::Geometry::getGLObjectSizeHint (  )  const [virtual]

Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.

This size is used a hint for reuse of deleted display lists/vertex buffer objects.

Reimplemented from osg::Drawable.

osg::Geometry* osg::Geometry::getInternalOptimizedGeometry (  )  [inline]
const osg::Geometry* osg::Geometry::getInternalOptimizedGeometry (  )  const [inline]
Array* osg::Geometry::getNormalArray (  )  [inline]
const Array* osg::Geometry::getNormalArray (  )  const [inline]
AttributeBinding osg::Geometry::getNormalBinding (  )  const [inline]
ArrayData& osg::Geometry::getNormalData (  )  [inline]
const ArrayData& osg::Geometry::getNormalData (  )  const [inline]
IndexArray* osg::Geometry::getNormalIndices (  )  [inline]
const IndexArray* osg::Geometry::getNormalIndices (  )  const [inline]
unsigned int osg::Geometry::getNumPrimitiveSets (  )  const [inline]
unsigned int osg::Geometry::getNumTexCoordArrays (  )  const [inline]
unsigned int osg::Geometry::getNumVertexAttribArrays (  )  const [inline]
osg::ElementBufferObject* osg::Geometry::getOrCreateElementBufferObject (  ) 
osg::VertexBufferObject* osg::Geometry::getOrCreateVertexBufferObject (  ) 
PrimitiveSet* osg::Geometry::getPrimitiveSet ( unsigned int  pos  )  [inline]
const PrimitiveSet* osg::Geometry::getPrimitiveSet ( unsigned int  pos  )  const [inline]
unsigned int osg::Geometry::getPrimitiveSetIndex ( const PrimitiveSet *  primitiveset  )  const

Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().

When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet())

PrimitiveSetList& osg::Geometry::getPrimitiveSetList (  )  [inline]
const PrimitiveSetList& osg::Geometry::getPrimitiveSetList (  )  const [inline]
const Array* osg::Geometry::getSecondaryColorArray (  )  const [inline]
Array* osg::Geometry::getSecondaryColorArray (  )  [inline]
AttributeBinding osg::Geometry::getSecondaryColorBinding (  )  const [inline]
ArrayData& osg::Geometry::getSecondaryColorData (  )  [inline]
const ArrayData& osg::Geometry::getSecondaryColorData (  )  const [inline]
IndexArray* osg::Geometry::getSecondaryColorIndices (  )  [inline]
const IndexArray* osg::Geometry::getSecondaryColorIndices (  )  const [inline]
const Array* osg::Geometry::getTexCoordArray ( unsigned int  unit  )  const
Array* osg::Geometry::getTexCoordArray ( unsigned int  unit  ) 
ArrayDataList& osg::Geometry::getTexCoordArrayList (  )  [inline]
const ArrayDataList& osg::Geometry::getTexCoordArrayList (  )  const [inline]
ArrayData& osg::Geometry::getTexCoordData ( unsigned int  index  ) 
const ArrayData& osg::Geometry::getTexCoordData ( unsigned int  index  )  const
IndexArray* osg::Geometry::getTexCoordIndices ( unsigned int  unit  ) 
const IndexArray* osg::Geometry::getTexCoordIndices ( unsigned int  unit  )  const
Array* osg::Geometry::getVertexArray (  )  [inline]
const Array* osg::Geometry::getVertexArray (  )  const [inline]
Array* osg::Geometry::getVertexAttribArray ( unsigned int  index  ) 
const Array* osg::Geometry::getVertexAttribArray ( unsigned int  index  )  const
ArrayDataList& osg::Geometry::getVertexAttribArrayList (  )  [inline]
const ArrayDataList& osg::Geometry::getVertexAttribArrayList (  )  const [inline]
AttributeBinding osg::Geometry::getVertexAttribBinding ( unsigned int  index  )  const
ArrayData& osg::Geometry::getVertexAttribData ( unsigned int  index  ) 
const ArrayData& osg::Geometry::getVertexAttribData ( unsigned int  index  )  const
IndexArray* osg::Geometry::getVertexAttribIndices ( unsigned int  index  ) 
const IndexArray* osg::Geometry::getVertexAttribIndices ( unsigned int  index  )  const
GLboolean osg::Geometry::getVertexAttribNormalize ( unsigned int  index  )  const
const ArrayData& osg::Geometry::getVertexData (  )  const [inline]
ArrayData& osg::Geometry::getVertexData (  )  [inline]
IndexArray* osg::Geometry::getVertexIndices (  )  [inline]
const IndexArray* osg::Geometry::getVertexIndices (  )  const [inline]
bool osg::Geometry::insertPrimitiveSet ( unsigned int  i,
PrimitiveSet *  primitiveset 
)

Insert a primitive set to the specified position in geometry's primitive set list.

virtual bool osg::Geometry::isSameKindAs ( const Object *  obj  )  const [inline, virtual]

Reimplemented from osg::Drawable.

References NULL.

virtual const char* osg::Geometry::libraryName (  )  const [inline, virtual]

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Reimplemented from osg::Drawable.

Geometry& osg::Geometry::operator= ( const Geometry &   )  [inline, protected]
virtual void osg::Geometry::releaseGLObjects ( State *  state = 0  )  const [virtual]

If State is non-zero, this function releases OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Drawable.

void osg::Geometry::removeInternalOptimizedGeometry (  )  [inline]
bool osg::Geometry::removePrimitiveSet ( unsigned int  i,
unsigned int  numElementsToRemove = 1 
)

Remove primitive set(s) from the specified position in geometry's primitive set list.

virtual void osg::Geometry::resizeGLObjectBuffers ( unsigned int  maxSize  )  [virtual]

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::Drawable.

void osg::Geometry::setColorArray ( Array *  array  ) 
void osg::Geometry::setColorBinding ( AttributeBinding  ab  ) 
void osg::Geometry::setColorData ( const ArrayData &  arrayData  ) 
void osg::Geometry::setColorIndices ( IndexArray *  array  ) 

deprecated - forces OpenGL slow path, just kept for backwards compatibility.

void osg::Geometry::setFastPathHint ( bool  on  )  [inline]

Set whether fast paths should be used when supported.

void osg::Geometry::setFogCoordArray ( Array *  array  ) 
void osg::Geometry::setFogCoordBinding ( AttributeBinding  ab  ) 
void osg::Geometry::setFogCoordData ( const ArrayData &  arrayData  ) 
void osg::Geometry::setFogCoordIndices ( IndexArray *  array  ) 

deprecated - forces OpenGL slow path, just kept for backwards compatibility.

void osg::Geometry::setInternalOptimizedGeometry ( osg::Geometry *  geometry  )  [inline]
void osg::Geometry::setNormalArray ( Array *  array  ) 
void osg::Geometry::setNormalBinding ( AttributeBinding  ab  ) 
void osg::Geometry::setNormalData ( const ArrayData &  arrayData  ) 
void osg::Geometry::setNormalIndices ( IndexArray *  array  ) 

deprecated - forces OpenGL slow path, just kept for backwards compatibility.

bool osg::Geometry::setPrimitiveSet ( unsigned int  i,
PrimitiveSet *  primitiveset 
)

Set a primitive set to the specified position in geometry's primitive set list.

void osg::Geometry::setPrimitiveSetList ( const PrimitiveSetList &  primitives  )  [inline]
void osg::Geometry::setSecondaryColorArray ( Array *  array  ) 
void osg::Geometry::setSecondaryColorBinding ( AttributeBinding  ab  ) 
void osg::Geometry::setSecondaryColorData ( const ArrayData &  arrayData  ) 
void osg::Geometry::setSecondaryColorIndices ( IndexArray *  array  ) 

deprecated - forces OpenGL slow path, just kept for backwards compatibility.

void osg::Geometry::setTexCoordArray ( unsigned int  unit,
Array *   
)
void osg::Geometry::setTexCoordData ( unsigned int  index,
const ArrayData &  arrayData 
)
void osg::Geometry::setTexCoordIndices ( unsigned int  unit,
IndexArray *   
)

deprecated - forces OpenGL slow path, just kept for backwards compatibility.

virtual void osg::Geometry::setUseVertexBufferObjects ( bool  flag  )  [virtual]

When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.

Reimplemented from osg::Drawable.

void osg::Geometry::setVertexArray ( Array *  array  ) 
void osg::Geometry::setVertexAttribArray ( unsigned int  index,
Array *  array 
)
void osg::Geometry::setVertexAttribBinding ( unsigned int  index,
AttributeBinding  ab 
)
void osg::Geometry::setVertexAttribData ( unsigned int  index,
const ArrayData &  arrayData 
)
void osg::Geometry::setVertexAttribIndices ( unsigned int  index,
IndexArray *  array 
)

deprecated - forces OpenGL slow path, just kept for backwards compatibility.

void osg::Geometry::setVertexAttribNormalize ( unsigned int  index,
GLboolean  norm 
)
void osg::Geometry::setVertexData ( const ArrayData &  arrayData  ) 
void osg::Geometry::setVertexIndices ( IndexArray *  array  ) 

deprecated - forces OpenGL slow path, just kept for backwards compatibility.

bool osg::Geometry::suitableForOptimization (  )  const
virtual bool osg::Geometry::supports ( const Drawable::AttributeFunctor &   )  const [inline, virtual]

Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&).

Reimplemented from osg::Drawable.

virtual bool osg::Geometry::supports ( const PrimitiveFunctor &   )  const [inline, virtual]

Return true, osg::Geometry does support accept(PrimitiveFunctor&).

Reimplemented from osg::Drawable.

virtual bool osg::Geometry::supports ( const PrimitiveIndexFunctor &   )  const [inline, virtual]

Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&).

Reimplemented from osg::Drawable.

virtual bool osg::Geometry::supports ( const Drawable::ConstAttributeFunctor &   )  const [inline, virtual]

Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&).

Reimplemented from osg::Drawable.

bool osg::Geometry::verifyBindings ( const ArrayData &  arrayData  )  const [protected]
bool osg::Geometry::verifyBindings (  )  const
bool osg::Geometry::verifyBindings ( const Vec3ArrayData &  arrayData  )  const [protected]

Member Data Documentation

bool osg::Geometry::_fastPath [mutable, protected]
bool osg::Geometry::_fastPathHint [protected]

Static ArrayData which is returned from getTexCoordData(i) const and getVertexAttribData(i) const when i is out of range.


The documentation for this class was generated from the following file:

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Generated at Wed Nov 3 2010 02:40:15 for the OpenSceneGraph by doxygen 1.7.1.