Public Member Functions | Protected Member Functions

osgParticle::RadialShooter Class Reference

A shooter class that shoots particles radially. More...

Inheritance diagram for osgParticle::RadialShooter:
Inheritance graph
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List of all members.

Public Member Functions

 RadialShooter ()
 RadialShooter (const RadialShooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, RadialShooter)
const rangef & getThetaRange () const
 Get the range of possible values for theta angle.
void setThetaRange (const rangef &r)
 Set the range of possible values for theta angle.
void setThetaRange (float r1, float r2)
 Set the range of possible values for theta angle.
const rangef & getPhiRange () const
 Get the range of possible values for phi angle.
void setPhiRange (const rangef &r)
 Set the range of possible values for phi angle.
void setPhiRange (float r1, float r2)
 Set the range of possible values for phi angle.
const rangef & getInitialSpeedRange () const
 Get the range of possible values for initial speed of particles.
void setInitialSpeedRange (const rangef &r)
 Set the range of possible values for initial speed of particles.
void setInitialSpeedRange (float r1, float r2)
 Set the range of possible values for initial speed of particles.
const rangev3 & getInitialRotationalSpeedRange () const
 Get the range of possible values for initial rotational speed of particles.
void setInitialRotationalSpeedRange (const rangev3 &r)
 Set the range of possible values for initial rotational speed of particles.
void setInitialRotationalSpeedRange (const osg::Vec3 &r1, const osg::Vec3 &r2)
 Set the range of possible values for initial rotational speed of particles.
void shoot (Particle *P) const
 Shoot a particle. Do not call this method manually.

Protected Member Functions

virtual ~RadialShooter ()
RadialShooter & operator= (const RadialShooter &)

Detailed Description

A shooter class that shoots particles radially.

This shooter computes the velocity vector of incoming particles by choosing a random direction and a random speed. Both direction and speed are chosen within specified ranges. The direction is defined by two angles: theta, which is the angle between the velocity vector and the Z axis, and phi, which is the angle between the X axis and the velocity vector projected onto the X-Y plane.


Constructor & Destructor Documentation

osgParticle::RadialShooter::RadialShooter (  )  [inline]
osgParticle::RadialShooter::RadialShooter ( const RadialShooter &  copy,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
) [inline]
virtual osgParticle::RadialShooter::~RadialShooter (  )  [inline, protected, virtual]

Member Function Documentation

const rangev3 & osgParticle::RadialShooter::getInitialRotationalSpeedRange (  )  const [inline]

Get the range of possible values for initial rotational speed of particles.

const rangef & osgParticle::RadialShooter::getInitialSpeedRange (  )  const [inline]

Get the range of possible values for initial speed of particles.

const rangef & osgParticle::RadialShooter::getPhiRange (  )  const [inline]

Get the range of possible values for phi angle.

const rangef & osgParticle::RadialShooter::getThetaRange (  )  const [inline]

Get the range of possible values for theta angle.

osgParticle::RadialShooter::META_Object ( osgParticle  ,
RadialShooter   
)
RadialShooter& osgParticle::RadialShooter::operator= ( const RadialShooter &   )  [inline, protected]
void osgParticle::RadialShooter::setInitialRotationalSpeedRange ( const osg::Vec3 &  r1,
const osg::Vec3 &  r2 
) [inline]

Set the range of possible values for initial rotational speed of particles.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::setInitialRotationalSpeedRange ( const rangev3 &  r  )  [inline]

Set the range of possible values for initial rotational speed of particles.

void osgParticle::RadialShooter::setInitialSpeedRange ( const rangef &  r  )  [inline]

Set the range of possible values for initial speed of particles.

void osgParticle::RadialShooter::setInitialSpeedRange ( float  r1,
float  r2 
) [inline]

Set the range of possible values for initial speed of particles.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::setPhiRange ( const rangef &  r  )  [inline]

Set the range of possible values for phi angle.

void osgParticle::RadialShooter::setPhiRange ( float  r1,
float  r2 
) [inline]

Set the range of possible values for phi angle.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::setThetaRange ( const rangef &  r  )  [inline]

Set the range of possible values for theta angle.

void osgParticle::RadialShooter::setThetaRange ( float  r1,
float  r2 
) [inline]

Set the range of possible values for theta angle.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::shoot ( Particle *  P  )  const [inline, virtual]

The documentation for this class was generated from the following file:

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Generated at Wed Nov 3 2010 02:40:18 for the OpenSceneGraph by doxygen 1.7.1.