osg::LineSegment Class Reference

LineSegment class for representing a line segment. More...

Inheritance diagram for osg::LineSegment:

[legend]
List of all members.

Public Member Functions

 LineSegment ()
 LineSegment (const LineSegment &seg)
 LineSegment (const Vec3 &s, const Vec3 &e)
LineSegment & operator= (const LineSegment &seg)
void set (const Vec3 &s, const Vec3 &e)
Vec3 & start ()
const Vec3 & start () const
Vec3 & end ()
const Vec3 & end () const
bool valid () const
bool intersect (const BoundingBox &bb) const
 return true if segment intersects BoundingBox.
bool intersect (const BoundingBox &bb, float &r1, float &r2) const
 return true if segment intersects BoundingBox and return the intersection ratios.
bool intersect (const BoundingSphere &bs) const
 return true if segment intersects BoundingSphere.
bool intersect (const BoundingSphere &bs, float &r1, float &r2) const
 return true if segment intersects BoundingSphere and return the intersection ratio.
bool intersect (const Vec3 &v1, const Vec3 &v2, const Vec3 &v3, float &r)
 return true if segment intersects triangle and set ratio long segment.
void mult (const LineSegment &seg, const Matrix &m)
 post multiply a segment by matrix.
void mult (const Matrix &m, const LineSegment &seg)
 pre multiply a segment by matrix.

Protected Member Functions

virtual ~LineSegment ()

Static Protected Member Functions

static bool intersectAndClip (Vec3 &s, Vec3 &e, const BoundingBox &bb)

Protected Attributes

Vec3 _s
Vec3 _e

Detailed Description

LineSegment class for representing a line segment.


Constructor & Destructor Documentation

osg::LineSegment::LineSegment (  )  [inline]

osg::LineSegment::LineSegment ( const LineSegment &  seg  )  [inline]

osg::LineSegment::LineSegment ( const Vec3 &  s,
const Vec3 &  e 
) [inline]

virtual osg::LineSegment::~LineSegment (  )  [protected, virtual]


Member Function Documentation

LineSegment& osg::LineSegment::operator= ( const LineSegment &  seg  )  [inline]

void osg::LineSegment::set ( const Vec3 &  s,
const Vec3 &  e 
) [inline]

Vec3& osg::LineSegment::start (  )  [inline]

const Vec3& osg::LineSegment::start (  )  const [inline]

Vec3& osg::LineSegment::end (  )  [inline]

const Vec3& osg::LineSegment::end (  )  const [inline]

bool osg::LineSegment::valid (  )  const [inline]

bool osg::LineSegment::intersect ( const BoundingBox &  bb  )  const

return true if segment intersects BoundingBox.

bool osg::LineSegment::intersect ( const BoundingBox &  bb,
float &  r1,
float &  r2 
) const

return true if segment intersects BoundingBox and return the intersection ratios.

bool osg::LineSegment::intersect ( const BoundingSphere &  bs  )  const

return true if segment intersects BoundingSphere.

bool osg::LineSegment::intersect ( const BoundingSphere &  bs,
float &  r1,
float &  r2 
) const

return true if segment intersects BoundingSphere and return the intersection ratio.

bool osg::LineSegment::intersect ( const Vec3 &  v1,
const Vec3 &  v2,
const Vec3 &  v3,
float &  r 
)

return true if segment intersects triangle and set ratio long segment.

void osg::LineSegment::mult ( const LineSegment &  seg,
const Matrix &  m 
) [inline]

post multiply a segment by matrix.

void osg::LineSegment::mult ( const Matrix &  m,
const LineSegment &  seg 
) [inline]

pre multiply a segment by matrix.

static bool osg::LineSegment::intersectAndClip ( Vec3 &  s,
Vec3 &  e,
const BoundingBox &  bb 
) [static, protected]


Member Data Documentation

Vec3 osg::LineSegment::_s [protected]

Vec3 osg::LineSegment::_e [protected]


The documentation for this class was generated from the following file:
Generated at Thu Sep 27 09:34:50 2007 for the OpenSceneGraph by doxygen 1.5.2.