/*
    SPDX-FileCopyrightText: 2013 Christoph Cullmann <cullmann@kde.org>

    SPDX-License-Identifier: LGPL-2.0-or-later
*/

#include "katetextfolding.h"
#include "documentcursor.h"
#include "katedocument.h"
#include "katetextbuffer.h"
#include "katetextrange.h"

#include <QJsonObject>

namespace Kate
{
TextFolding::FoldingRange::FoldingRange(TextBuffer &buffer, KTextEditor::Range range, FoldingRangeFlags _flags)
    : start(new TextCursor(buffer, range.start(), KTextEditor::MovingCursor::MoveOnInsert))
    , end(new TextCursor(buffer, range.end(), KTextEditor::MovingCursor::MoveOnInsert))
    , parent(nullptr)
    , flags(_flags)
    , id(-1)
{
}

TextFolding::FoldingRange::~FoldingRange()
{
    // kill all our data!
    // this will recurse all sub-structures!
    delete start;
    delete end;
    qDeleteAll(nestedRanges);
}

TextFolding::TextFolding(TextBuffer &buffer)
    : QObject()
    , m_buffer(buffer)
    , m_idCounter(-1)
{
    // connect needed signals from buffer
    connect(&m_buffer, &TextBuffer::cleared, this, &TextFolding::clear);
}

TextFolding::~TextFolding()
{
    // only delete the folding ranges, the folded ranges and mapped ranges are the same objects
    qDeleteAll(m_foldingRanges);
}

void TextFolding::clear()
{
    // reset counter
    m_idCounter = -1;
    clearFoldingRanges();
}

void TextFolding::clearFoldingRanges()
{
    // no ranges, no work
    if (m_foldingRanges.isEmpty()) {
        // assert all stuff is consistent and return!
        Q_ASSERT(m_idToFoldingRange.isEmpty());
        Q_ASSERT(m_foldedFoldingRanges.isEmpty());
        return;
    }

    // cleanup
    m_idToFoldingRange.clear();
    m_foldedFoldingRanges.clear();
    qDeleteAll(m_foldingRanges);
    m_foldingRanges.clear();

    // folding changed!
    Q_EMIT foldingRangesChanged();
}

qint64 TextFolding::newFoldingRange(KTextEditor::Range range, FoldingRangeFlags flags)
{
    // sort out invalid and empty ranges
    // that makes no sense, they will never grow again!
    if (!range.isValid() || range.isEmpty()) {
        return -1;
    }

    // create new folding region that we want to insert
    // this will internally create moving cursors!
    FoldingRange *newRange = new FoldingRange(m_buffer, range, flags);

    // the construction of the text cursors might have invalidated this
    // check and bail out if that happens
    // bail out, too, if it can't be inserted!
    if (!newRange->start->isValid() || !newRange->end->isValid() || !insertNewFoldingRange(nullptr /* no parent here */, m_foldingRanges, newRange)) {
        // cleanup and be done
        delete newRange;
        return -1;
    }

    // set id, catch overflows, even if they shall not happen
    newRange->id = ++m_idCounter;
    if (newRange->id < 0) {
        newRange->id = m_idCounter = 0;
    }

    // remember the range
    m_idToFoldingRange.insert(newRange->id, newRange);

    // update our folded ranges vector!
    bool updated = updateFoldedRangesForNewRange(newRange);

    // emit that something may have changed
    // do that only, if updateFoldedRangesForNewRange did not already do the job!
    if (!updated) {
        Q_EMIT foldingRangesChanged();
    }

    // all went fine, newRange is now registered internally!
    return newRange->id;
}

KTextEditor::Range TextFolding::foldingRange(qint64 id) const
{
    FoldingRange *range = m_idToFoldingRange.value(id);
    if (!range) {
        return KTextEditor::Range::invalid();
    }

    return KTextEditor::Range(range->start->toCursor(), range->end->toCursor());
}

bool TextFolding::foldRange(qint64 id)
{
    // try to find the range, else bail out
    FoldingRange *range = m_idToFoldingRange.value(id);
    if (!range) {
        return false;
    }

    // already folded? nothing to do
    if (range->flags & Folded) {
        return true;
    }

    // fold and be done
    range->flags |= Folded;
    updateFoldedRangesForNewRange(range);
    return true;
}

bool TextFolding::unfoldRange(qint64 id, bool remove)
{
    // try to find the range, else bail out
    FoldingRange *range = m_idToFoldingRange.value(id);
    if (!range) {
        return false;
    }

    // nothing to do?
    // range is already unfolded and we need not to remove it!
    if (!remove && !(range->flags & Folded)) {
        return true;
    }

    // do we need to delete the range?
    const bool deleteRange = remove || !(range->flags & Persistent);

    // first: remove the range, if forced or non-persistent!
    if (deleteRange) {
        // remove from outside visible mapping!
        m_idToFoldingRange.remove(id);

        // remove from folding vectors!
        // FIXME: OPTIMIZE
        FoldingRange::Vector &parentVector = range->parent ? range->parent->nestedRanges : m_foldingRanges;
        FoldingRange::Vector newParentVector;
        for (FoldingRange *curRange : std::as_const(parentVector)) {
            // insert our nested ranges and reparent them
            if (curRange == range) {
                for (FoldingRange *newRange : std::as_const(range->nestedRanges)) {
                    newRange->parent = range->parent;
                    newParentVector.push_back(newRange);
                }

                continue;
            }

            // else just transfer elements
            newParentVector.push_back(curRange);
        }
        parentVector = newParentVector;
    }

    // second: unfold the range, if needed!
    bool updated = false;
    if (range->flags & Folded) {
        range->flags &= ~Folded;
        updated = updateFoldedRangesForRemovedRange(range);
    }

    // emit that something may have changed
    // do that only, if updateFoldedRangesForRemoveRange did not already do the job!
    if (!updated) {
        Q_EMIT foldingRangesChanged();
    }

    // really delete the range, if needed!
    if (deleteRange) {
        // clear ranges first, they got moved!
        range->nestedRanges.clear();
        delete range;
    }

    // be done ;)
    return true;
}

bool TextFolding::isLineVisible(int line, qint64 *foldedRangeId) const
{
    // skip if nothing folded
    if (m_foldedFoldingRanges.isEmpty()) {
        return true;
    }

    // search upper bound, index to item with start line higher than our one
    FoldingRange::Vector::const_iterator upperBound =
        std::upper_bound(m_foldedFoldingRanges.begin(), m_foldedFoldingRanges.end(), line, compareRangeByStartWithLine);
    if (upperBound != m_foldedFoldingRanges.begin()) {
        --upperBound;
    }

    // check if we overlap with the range in front of us
    const bool hidden = (((*upperBound)->end->line() >= line) && (line > (*upperBound)->start->line()));

    // fill in folded range id, if needed
    if (foldedRangeId) {
        (*foldedRangeId) = hidden ? (*upperBound)->id : -1;
    }

    // visible == !hidden
    return !hidden;
}

void TextFolding::ensureLineIsVisible(int line)
{
    // skip if nothing folded
    if (m_foldedFoldingRanges.isEmpty()) {
        return;
    }

    // while not visible, unfold
    qint64 foldedRangeId = -1;
    while (!isLineVisible(line, &foldedRangeId)) {
        // id should be valid!
        Q_ASSERT(foldedRangeId >= 0);

        // unfold shall work!
        const bool unfolded = unfoldRange(foldedRangeId);
        (void)unfolded;
        Q_ASSERT(unfolded);
    }
}

int TextFolding::visibleLines() const
{
    // start with all lines we have
    int visibleLines = m_buffer.lines();

    // skip if nothing folded
    if (m_foldedFoldingRanges.isEmpty()) {
        return visibleLines;
    }

    // count all folded lines and subtract them from visible lines
    for (FoldingRange *range : m_foldedFoldingRanges) {
        visibleLines -= (range->end->line() - range->start->line());
    }

    // be done, assert we did no trash
    Q_ASSERT(visibleLines > 0);
    return visibleLines;
}

int TextFolding::lineToVisibleLine(int line) const
{
    // valid input needed!
    Q_ASSERT(line >= 0);

    // start with identity
    int visibleLine = line;

    // skip if nothing folded or first line
    if (m_foldedFoldingRanges.isEmpty() || (line == 0)) {
        return visibleLine;
    }

    // walk over all folded ranges until we reach the line
    // keep track of seen visible lines, for the case we want to convert a hidden line!
    int seenVisibleLines = 0;
    int lastLine = 0;
    for (FoldingRange *range : m_foldedFoldingRanges) {
        // abort if we reach our line!
        if (range->start->line() >= line) {
            break;
        }

        // count visible lines
        seenVisibleLines += (range->start->line() - lastLine);
        lastLine = range->end->line();

        // we might be contained in the region, then we return last visible line
        if (line <= range->end->line()) {
            return seenVisibleLines;
        }

        // subtrace folded lines
        visibleLine -= (range->end->line() - range->start->line());
    }

    // be done, assert we did no trash
    Q_ASSERT(visibleLine >= 0);
    return visibleLine;
}

int TextFolding::visibleLineToLine(int visibleLine) const
{
    // valid input needed!
    Q_ASSERT(visibleLine >= 0);

    // start with identity
    int line = visibleLine;

    // skip if nothing folded or first line
    if (m_foldedFoldingRanges.isEmpty() || (visibleLine == 0)) {
        return line;
    }

    // last visible line seen, as line in buffer
    int seenVisibleLines = 0;
    int lastLine = 0;
    int lastLineVisibleLines = 0;
    for (FoldingRange *range : m_foldedFoldingRanges) {
        // else compute visible lines and move last seen
        lastLineVisibleLines = seenVisibleLines;
        seenVisibleLines += (range->start->line() - lastLine);

        // bail out if enough seen
        if (seenVisibleLines >= visibleLine) {
            break;
        }

        lastLine = range->end->line();
    }

    // check if still no enough visible!
    if (seenVisibleLines < visibleLine) {
        lastLineVisibleLines = seenVisibleLines;
    }

    // compute visible line
    line = (lastLine + (visibleLine - lastLineVisibleLines));
    Q_ASSERT(line >= 0);
    return line;
}

QVector<QPair<qint64, TextFolding::FoldingRangeFlags>> TextFolding::foldingRangesStartingOnLine(int line) const
{
    // results vector
    QVector<QPair<qint64, TextFolding::FoldingRangeFlags>> results;

    // recursively do binary search
    foldingRangesStartingOnLine(results, m_foldingRanges, line);

    // return found results
    return results;
}

void TextFolding::foldingRangesStartingOnLine(QVector<QPair<qint64, FoldingRangeFlags>> &results,
                                              const TextFolding::FoldingRange::Vector &ranges,
                                              int line) const
{
    // early out for no folds
    if (ranges.isEmpty()) {
        return;
    }

    // first: lower bound of start
    FoldingRange::Vector::const_iterator lowerBound = std::lower_bound(ranges.begin(), ranges.end(), line, compareRangeByLineWithStart);

    // second: upper bound of end
    FoldingRange::Vector::const_iterator upperBound = std::upper_bound(ranges.begin(), ranges.end(), line, compareRangeByStartWithLine);

    // we may need to go one to the left, if not already at the begin, as we might overlap with the one in front of us!
    if ((lowerBound != ranges.begin()) && ((*(lowerBound - 1))->end->line() >= line)) {
        --lowerBound;
    }

    // for all of them, check if we start at right line and recurse
    for (FoldingRange::Vector::const_iterator it = lowerBound; it != upperBound; ++it) {
        // this range already ok? add it to results
        if ((*it)->start->line() == line) {
            results.push_back(qMakePair((*it)->id, (*it)->flags));
        }

        // recurse anyway
        foldingRangesStartingOnLine(results, (*it)->nestedRanges, line);
    }
}

QVector<QPair<qint64, TextFolding::FoldingRangeFlags>> TextFolding::foldingRangesForParentRange(qint64 parentRangeId) const
{
    // toplevel ranges requested or real parent?
    const FoldingRange::Vector *ranges = nullptr;
    if (parentRangeId == -1) {
        ranges = &m_foldingRanges;
    } else if (FoldingRange *range = m_idToFoldingRange.value(parentRangeId)) {
        ranges = &range->nestedRanges;
    }

    // no ranges => nothing to do
    QVector<QPair<qint64, FoldingRangeFlags>> results;
    if (!ranges) {
        return results;
    }

    // else convert ranges to id + flags and pass that back
    for (FoldingRange::Vector::const_iterator it = ranges->begin(); it != ranges->end(); ++it) {
        results.append(qMakePair((*it)->id, (*it)->flags));
    }
    return results;
}

QString TextFolding::debugDump() const
{
    // dump toplevel ranges recursively
    return QStringLiteral("tree %1 - folded %2").arg(debugDump(m_foldingRanges, true), debugDump(m_foldedFoldingRanges, false));
}

void TextFolding::debugPrint(const QString &title) const
{
    // print title + content
    printf("%s\n    %s\n", qPrintable(title), qPrintable(debugDump()));
}

void TextFolding::editEnd(int startLine, int endLine, std::function<bool(int)> isLineFoldingStart)
{
    // search upper bound, index to item with start line higher than our one
    auto foldIt = std::upper_bound(m_foldedFoldingRanges.begin(), m_foldedFoldingRanges.end(), startLine, compareRangeByStartWithLine);
    if (foldIt != m_foldedFoldingRanges.begin()) {
        --foldIt;
    }

    // handle all ranges until we go behind the last line
    bool anyUpdate = false;
    while (foldIt != m_foldedFoldingRanges.end() && (*foldIt)->start->line() <= endLine) {
        // shall we keep this folding?
        if (isLineFoldingStart((*foldIt)->start->line())) {
            ++foldIt;
            continue;
        }

        // else kill it
        m_foldingRanges.removeOne(*foldIt);
        m_idToFoldingRange.remove((*foldIt)->id);
        delete *foldIt;
        foldIt = m_foldedFoldingRanges.erase(foldIt);
        anyUpdate = true;
    }

    // ensure we do the proper updates outside
    // we might change some range outside of the lines we edited
    if (anyUpdate) {
        Q_EMIT foldingRangesChanged();
    }
}

QString TextFolding::debugDump(const TextFolding::FoldingRange::Vector &ranges, bool recurse)
{
    // dump all ranges recursively
    QString dump;
    for (FoldingRange *range : ranges) {
        if (!dump.isEmpty()) {
            dump += QLatin1Char(' ');
        }

        const QString persistent = (range->flags & Persistent) ? QStringLiteral("p") : QString();
        const QString folded = (range->flags & Folded) ? QStringLiteral("f") : QString();
        dump += QStringLiteral("[%1:%2 %3%4 ").arg(range->start->line()).arg(range->start->column()).arg(persistent, folded);

        // recurse
        if (recurse) {
            QString inner = debugDump(range->nestedRanges, recurse);
            if (!inner.isEmpty()) {
                dump += inner + QLatin1Char(' ');
            }
        }

        dump += QStringLiteral("%1:%2]").arg(range->end->line()).arg(range->end->column());
    }
    return dump;
}

bool TextFolding::insertNewFoldingRange(FoldingRange *parent, FoldingRange::Vector &existingRanges, FoldingRange *newRange)
{
    // existing ranges are non-overlapping and sorted
    // that means, we can search for lower bound of start of range and upper bound of end of range to find all "overlapping" ranges.

    // first: lower bound of start
    FoldingRange::Vector::iterator lowerBound = std::lower_bound(existingRanges.begin(), existingRanges.end(), newRange, compareRangeByStart);

    // second: upper bound of end
    FoldingRange::Vector::iterator upperBound = std::upper_bound(existingRanges.begin(), existingRanges.end(), newRange, compareRangeByEnd);

    // we may need to go one to the left, if not already at the begin, as we might overlap with the one in front of us!
    if ((lowerBound != existingRanges.begin()) && ((*(lowerBound - 1))->end->toCursor() > newRange->start->toCursor())) {
        --lowerBound;
    }

    // now: first case, we overlap with nothing or hit exactly one range!
    if (lowerBound == upperBound) {
        // nothing we overlap with?
        // then just insert and be done!
        if ((lowerBound == existingRanges.end()) || (newRange->start->toCursor() >= (*lowerBound)->end->toCursor())
            || (newRange->end->toCursor() <= (*lowerBound)->start->toCursor())) {
            // insert + fix parent
            existingRanges.insert(lowerBound, newRange);
            newRange->parent = parent;

            // all done
            return true;
        }

        // we are contained in this one range?
        // then recurse!
        if ((newRange->start->toCursor() >= (*lowerBound)->start->toCursor()) && (newRange->end->toCursor() <= (*lowerBound)->end->toCursor())) {
            return insertNewFoldingRange((*lowerBound), (*lowerBound)->nestedRanges, newRange);
        }

        // else: we might contain at least this fold, or many more, if this if block is not taken at all
        // use the general code that checks for "we contain stuff" below!
    }

    // check if we contain other folds!
    FoldingRange::Vector::iterator it = lowerBound;
    bool includeUpperBound = false;
    FoldingRange::Vector nestedRanges;
    while (it != existingRanges.end()) {
        // do we need to take look at upper bound, too?
        // if not break
        if (it == upperBound) {
            if (newRange->end->toCursor() <= (*upperBound)->start->toCursor()) {
                break;
            } else {
                includeUpperBound = true;
            }
        }

        // if one region is not contained in the new one, abort!
        // then this is not well nested!
        if (!((newRange->start->toCursor() <= (*it)->start->toCursor()) && (newRange->end->toCursor() >= (*it)->end->toCursor()))) {
            return false;
        }

        // include into new nested ranges
        nestedRanges.push_back((*it));

        // end reached
        if (it == upperBound) {
            break;
        }

        // else increment
        ++it;
    }

    // if we arrive here, all is nicely nested into our new range
    // remove the contained ones here, insert new range with new nested ranges we already constructed
    it = existingRanges.erase(lowerBound, includeUpperBound ? (upperBound + 1) : upperBound);
    existingRanges.insert(it, newRange);
    newRange->nestedRanges = nestedRanges;

    // correct parent mapping!
    newRange->parent = parent;
    for (FoldingRange *range : std::as_const(newRange->nestedRanges)) {
        range->parent = newRange;
    }

    // all nice
    return true;
}

bool TextFolding::compareRangeByStart(FoldingRange *a, FoldingRange *b)
{
    return a->start->toCursor() < b->start->toCursor();
}

bool TextFolding::compareRangeByEnd(FoldingRange *a, FoldingRange *b)
{
    return a->end->toCursor() < b->end->toCursor();
}

bool TextFolding::compareRangeByStartWithLine(int line, FoldingRange *range)
{
    return (line < range->start->line());
}

bool TextFolding::compareRangeByLineWithStart(FoldingRange *range, int line)
{
    return (range->start->line() < line);
}

bool TextFolding::updateFoldedRangesForNewRange(TextFolding::FoldingRange *newRange)
{
    // not folded? not interesting! we don't need to touch our m_foldedFoldingRanges vector
    if (!(newRange->flags & Folded)) {
        return false;
    }

    // any of the parents folded? not interesting, too!
    TextFolding::FoldingRange *parent = newRange->parent;
    while (parent) {
        // parent folded => be done
        if (parent->flags & Folded) {
            return false;
        }

        // walk up
        parent = parent->parent;
    }

    // ok, if we arrive here, we are a folded range and we have no folded parent
    // we now want to add this range to the m_foldedFoldingRanges vector, just removing any ranges that is included in it!
    // TODO: OPTIMIZE
    FoldingRange::Vector newFoldedFoldingRanges;
    bool newRangeInserted = false;
    for (FoldingRange *range : std::as_const(m_foldedFoldingRanges)) {
        // contained? kill
        if ((newRange->start->toCursor() <= range->start->toCursor()) && (newRange->end->toCursor() >= range->end->toCursor())) {
            continue;
        }

        // range is behind newRange?
        // insert newRange if not already done
        if (!newRangeInserted && (range->start->toCursor() >= newRange->end->toCursor())) {
            newFoldedFoldingRanges.push_back(newRange);
            newRangeInserted = true;
        }

        // just transfer range
        newFoldedFoldingRanges.push_back(range);
    }

    // last: insert new range, if not done
    if (!newRangeInserted) {
        newFoldedFoldingRanges.push_back(newRange);
    }

    // fixup folded ranges
    m_foldedFoldingRanges = newFoldedFoldingRanges;

    // folding changed!
    Q_EMIT foldingRangesChanged();

    // all fine, stuff done, signal emitted
    return true;
}

bool TextFolding::updateFoldedRangesForRemovedRange(TextFolding::FoldingRange *oldRange)
{
    // folded? not interesting! we don't need to touch our m_foldedFoldingRanges vector
    if (oldRange->flags & Folded) {
        return false;
    }

    // any of the parents folded? not interesting, too!
    TextFolding::FoldingRange *parent = oldRange->parent;
    while (parent) {
        // parent folded => be done
        if (parent->flags & Folded) {
            return false;
        }

        // walk up
        parent = parent->parent;
    }

    // ok, if we arrive here, we are a unfolded range and we have no folded parent
    // we now want to remove this range from the m_foldedFoldingRanges vector and include our nested folded ranges!
    // TODO: OPTIMIZE
    FoldingRange::Vector newFoldedFoldingRanges;
    for (FoldingRange *range : std::as_const(m_foldedFoldingRanges)) {
        // right range? insert folded nested ranges
        if (range == oldRange) {
            appendFoldedRanges(newFoldedFoldingRanges, oldRange->nestedRanges);
            continue;
        }

        // just transfer range
        newFoldedFoldingRanges.push_back(range);
    }

    // fixup folded ranges
    m_foldedFoldingRanges = newFoldedFoldingRanges;

    // folding changed!
    Q_EMIT foldingRangesChanged();

    // all fine, stuff done, signal emitted
    return true;
}

void TextFolding::appendFoldedRanges(TextFolding::FoldingRange::Vector &newFoldedFoldingRanges, const TextFolding::FoldingRange::Vector &ranges) const
{
    // search for folded ranges and append them
    for (FoldingRange *range : ranges) {
        // itself folded? append
        if (range->flags & Folded) {
            newFoldedFoldingRanges.push_back(range);
            continue;
        }

        // else: recurse!
        appendFoldedRanges(newFoldedFoldingRanges, range->nestedRanges);
    }
}

QJsonDocument TextFolding::exportFoldingRanges() const
{
    QJsonObject obj;
    QJsonArray array;
    exportFoldingRanges(m_foldingRanges, array);
    obj.insert(QStringLiteral("ranges"), array);
    obj.insert(QStringLiteral("checksum"), QString::fromLocal8Bit(m_buffer.digest().toHex()));
    QJsonDocument folds;
    folds.setObject(obj);
    return folds;
}

void TextFolding::exportFoldingRanges(const TextFolding::FoldingRange::Vector &ranges, QJsonArray &folds)
{
    // dump all ranges recursively
    for (FoldingRange *range : ranges) {
        // construct one range and dump to folds
        QJsonObject rangeMap;
        rangeMap[QStringLiteral("startLine")] = range->start->line();
        rangeMap[QStringLiteral("startColumn")] = range->start->column();
        rangeMap[QStringLiteral("endLine")] = range->end->line();
        rangeMap[QStringLiteral("endColumn")] = range->end->column();
        rangeMap[QStringLiteral("flags")] = (int)range->flags;
        folds.append(rangeMap);

        // recurse
        exportFoldingRanges(range->nestedRanges, folds);
    }
}

void TextFolding::importFoldingRanges(const QJsonDocument &folds)
{
    clearFoldingRanges();

    const auto checksum = QByteArray::fromHex(folds.object().value(QStringLiteral("checksum")).toString().toLocal8Bit());
    if (checksum != m_buffer.digest()) {
        return;
    }

    // try to create all folding ranges
    const auto jsonRanges = folds.object().value(QStringLiteral("ranges")).toArray();
    for (const auto &rangeVariant : jsonRanges) {
        // get map
        const auto rangeMap = rangeVariant.toObject();

        // construct range start/end
        const KTextEditor::Cursor start(rangeMap[QStringLiteral("startLine")].toInt(), rangeMap[QStringLiteral("startColumn")].toInt());
        const KTextEditor::Cursor end(rangeMap[QStringLiteral("endLine")].toInt(), rangeMap[QStringLiteral("endColumn")].toInt());

        // check validity (required when loading a possibly broken folding state from disk)
        if (start >= end
            || (m_buffer.document() && // <-- unit test katetextbuffertest does not have a KTE::Document assigned
                (!KTextEditor::DocumentCursor(m_buffer.document(), start).isValidTextPosition()
                 || !KTextEditor::DocumentCursor(m_buffer.document(), end).isValidTextPosition()))) {
            continue;
        }

        // get flags
        const int rawFlags = rangeMap[QStringLiteral("flags")].toInt();
        FoldingRangeFlags flags;
        if (rawFlags & Persistent) {
            flags = Persistent;
        }
        if (rawFlags & Folded) {
            flags = Folded;
        }

        // create folding range
        newFoldingRange(KTextEditor::Range(start, end), flags);
    }
}

}
