//krazy:excludeall=dpointer,inline (lightweight classes; kde3 support)
/*  -*- C++ -*-
 *  Copyright (C) 2003,2005 Thiago Macieira <thiago@kde.org>
 *
 *
 *  Permission is hereby granted, free of charge, to any person obtaining
 *  a copy of this software and associated documentation files (the
 *  "Software"), to deal in the Software without restriction, including
 *  without limitation the rights to use, copy, modify, merge, publish,
 *  distribute, sublicense, and/or sell copies of the Software, and to
 *  permit persons to whom the Software is furnished to do so, subject to
 *  the following conditions:
 *
 *  The above copyright notice and this permission notice shall be included
 *  in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef KSOCKETADDRESS_H
#define KSOCKETADDRESS_H

#include <kdelibs4support_export.h>
#include <QByteArray>

struct sockaddr;
struct sockaddr_in;
struct sockaddr_in6;
struct sockaddr_un;

namespace KNetwork
{

class KIpAddress;
class KSocketAddress;
class KInetSocketAddress;
class KUnixSocketAddress;

/** @class KIpAddress k3socketaddress.h k3socketaddress.h
 *  @brief An IP address.
 *
 * This class represents one IP address, version 4 or 6. This is only
 * the address, not including port information or other data.
 *
 * It is not a good programming practice to create address from objects
 * like this. Instead, prefer a more thorough function like
 * KResolver::resolve(), which also handle extra information like scope
 * ids.
 *
 * This is a light-weight class. Most of the member functions are inlined and
 * there are no virtual functions. This object's size should be less than 20
 * bytes. Also note that there is no sharing of data.
 *
 * @author Thiago Macieira <thiago@kde.org>
 * @deprecated Use KSocketFactory or KLocalSocket instead
 */
class KDELIBS4SUPPORT_DEPRECATED_EXPORT KIpAddress
{
public:
    /**
     * Default constructor. Creates an empty address.
     * It defaults to IP version 4.
     */
    inline KIpAddress() : m_version(0)
    { }

    /**
     * Copy constructor. Copies the data from the other
     * object.
     *
     * Data is not shared.
     *
     * @param other       the other
     */
    inline KIpAddress(const KIpAddress &other)
    {
        *this = other;
    }

    /**
     * Creates an object from the given string representation.
     *
     * The IP version is guessed from the address format.
     *
     * @param addr        the address
     */
    inline KIpAddress(const QString &addr)
    {
        setAddress(addr);
    }

    /**
     * Creates an object from the given string representation.
     *
     * The IP version is guessed from the address format.
     *
     * @param addr        the address
     */
    inline KIpAddress(const char *addr)
    {
        setAddress(addr);
    }

    /**
     * Creates an object from the given raw data and IP version.
     *
     * @param addr        the raw data
     * @param version     the IP version (4 or 6)
     */
    inline KIpAddress(const void *addr, int version = 4)
    {
        setAddress(addr, version);
    }

    /**
     * This is a convenience constructor. Constructs an object
     * from the given IPv4 address in the form of an integer.
     *
     * Note: do not write code to depend on IPv4 addresses being
     * integer types. Instead, treat them as a special type, like
     * a KIpAddress or the system's in_addr.
     *
     * @param ip4addr     the IPv4 address
     */
    inline KIpAddress(quint32 ip4addr)
    {
        setAddress(&ip4addr, 4);
    }

    /**
     * Destructor. This frees resources associated with this object.
     *
     * Note: destructor is non-virtual. The compiler will happily optimize it
     * out of the way.
     */
    inline ~KIpAddress()
    { }

    /**
     * Copy operator.
     *
     * Copies the data from the other object into this one.
     *
     * @param other       the object to copy
     */
    KIpAddress &operator =(const KIpAddress &other);

    /**
     * Returns true if the two addresses match.
     * This function performs a v4-mapped check.
     * @see compare
     */
    inline bool operator ==(const KIpAddress &other) const
    {
        return compare(other, true);
    }

    /**
     * Compares this address against the other, supplied one and return
     * true if they match. The @p checkMapped parameter controls whether
     * a check for an IPv6 v4-mapped address will be performed.
     *
     * An IPv6 v4-mapped address is an IPv6 address that is, for all purposes,
     * equivalent to an IPv4 one. The default behaviour of this function
     * is to take that into account. If you want a strict matching,
     * pass @b false to the @p checkMapped parameter.
     *
     * @param other   the other IP address
     * @param checkMapped whether v4-mapped addresses will be taken into account
     */
    bool compare(const KIpAddress &other, bool checkMapped = true) const;

    /**
     * Retrieves the IP version in this object.
     *
     * @returns the version: 4 or 6
     */
    inline int version() const
    {
        return m_version;
    }

    /**
     * Returns true if this is an IPv4 address.
     */
    inline bool isIPv4Addr() const
    {
        return version() == 4;
    }

    /**
     * Returns true if this is an IPv6 address.
     */
    inline bool isIPv6Addr() const
    {
        return version() == 6;
    }

    /**
     * Sets the address to the given string representation.
     *
     * @return true if the address was successfully parsed; otherwise returns
     * false and leaves the object unchanged.
     */
    bool setAddress(const QString &address);

    /**
     * Sets the address to the given string representation.
     *
     * @return true if the address was successfully parsed; otherwise returns
     * false and leaves the object unchanged.
     */
    bool setAddress(const char *address);

    /**
     * Sets the address to the given raw binary representation.
     *
     * @param raw         a pointer to the raw binary data
     * @param version     the IP version
     * @return true if the address was successfully parsed; otherwise returns
     * false and leaves the object unchanged.
     */
    bool setAddress(const void *raw, int version = 4);

    /**
     * Returns the address as a string.
     */
    QString toString() const;

    /**
     * Returns a pointer to binary raw data representing the address.
     */
    inline const void *addr() const
    {
        return m_data;
    }

    /**
     * This is a convenience function. Returns the IPv4 address in a
     * 32-bit integer. The result is only valid if isIPv4Addr() returns
     * true. Alternatively, if the contained IPv6 address is a v4-mapped one
     * and the @p convertMapped parameter is true, the result will also be
     * valid.
     *
     * Note: you should not treat IP addresses as integers. Instead,
     * use types defined for that purpose, such as KIpAddress or the
     * system's in_addr type.
     *
     * @bug Check if byte ordering is done right
     */
    inline quint32 IPv4Addr(bool convertMapped = true) const
    {
        return (convertMapped && isV4Mapped()) ? m_data[3] : m_data[0];
    }

    /*-- tests --*/

    /**
     * Returns true if this is the IPv4 or IPv6 unspecified address.
     */
    inline bool isUnspecified() const
    {
        return version() == 0 ? true : (*this == anyhostV4 || *this == anyhostV6);
    }

    /**
     *  Returns true if this is either the IPv4 or the IPv6 localhost address.
     */
    inline bool isLocalhost() const
    {
        return version() == 0 ? false : (*this == localhostV4 || *this == localhostV6);
    }

    /**
     * This is an alias for isLocalhost().
     */
    inline bool isLoopback() const
    {
        return isLocalhost();
    }

    /**
     * Returns true if this is an IPv4 class A address, i.e.,
     * from 0.0.0.0 to 127.255.255.255.
     *
     * This function does not test for v4-mapped addresses.
     */
    inline bool isClassA() const
    {
        return version() != 4 ? false : (IPv4Addr() & 0x80000000) == 0;
    }

    /**
     * Returns true if this is an IPv4 class B address, i.e., one from
     * 128.0.0.0 to 191.255.255.255.
     *
     * This function does not test for v4-mapped addresses.
     */
    inline bool isClassB() const
    {
        return version() != 4 ? false : (IPv4Addr() & 0xc0000000) == 0x80000000;
    }

    /**
     * Returns true if this is an IPv4 class C address, i.e., one from
     * 192.0.0.0 to 223.255.255.255.
     *
     * This function does not test for v4-mapped addresses.
     */
    inline bool isClassC() const
    {
        return version() != 4 ? false : (IPv4Addr() & 0xe0000000) == 0xc0000000;
    }

    /**
     * Returns true if this is an IPv4 class D (a.k.a. multicast) address.
     *
     * Note: this function is not the same as isMulticast(). isMulticast also
     * tests for IPv6 multicast addresses.
     */
    inline bool isClassD() const
    {
        return version() != 4 ? false : (IPv4Addr() & 0xf0000000) == 0xe0000000;
    }

    /**
     * Returns true if this is a multicast address, be it IPv4 or IPv6.
     */
    inline bool isMulticast() const
    {
        if (version() == 4) {
            return isClassD();
        }
        if (version() == 6) {
            return ((quint8 *)addr())[0] == 0xff;
        }
        return false;
    }

    /**
     * Returns true if this is an IPv6 link-local address.
     */
    inline bool isLinkLocal() const
    {
        if (version() != 6) {
            return false;
        }
        quint8 *addr = (quint8 *)this->addr();
        return (addr[0] & 0xff) == 0xfe &&
               (addr[1] & 0xc0) == 0x80;
    }

    /**
     * Returns true if this is an IPv6 site-local address.
     */
    inline bool isSiteLocal() const
    {
        if (version() != 6) {
            return false;
        }
        quint8 *addr = (quint8 *)this->addr();
        return (addr[0] & 0xff) == 0xfe &&
               (addr[1] & 0xc0) == 0xc0;
    }

    /**
     * Returns true if this is a global IPv6 address.
     */
    inline bool isGlobal() const
    {
        return version() != 6 ? false : !(isMulticast() || isLinkLocal() || isSiteLocal());
    }

    /**
     * Returns true if this is a v4-mapped IPv6 address.
     */
    inline bool isV4Mapped() const
    {
        if (version() != 6) {
            return false;
        }
        quint32 *addr = (quint32 *)this->addr();
        return addr[0] == 0 && addr[1] == 0 &&
               ((quint16 *)&addr[2])[0] == 0 &&
               ((quint16 *)&addr[2])[1] == 0xffff;
    }

    /**
     * Returns true if this is a v4-compat IPv6 address.
     */
    inline bool isV4Compat() const
    {
        if (version() != 6 || isLocalhost()) {
            return false;
        }
        quint32 *addr = (quint32 *)this->addr();
        return addr[0] == 0 && addr[1] == 0 && addr[2] == 0 && addr[3] != 0;
    }

    /**
     * Returns true if this is an IPv6 node-local multicast address.
     */
    inline bool isMulticastNodeLocal() const
    {
        return version() == 6 && isMulticast() && (((quint32 *)addr())[0] & 0xf) == 0x1;
    }

    /**
     * Returns true if this is an IPv6 link-local multicast address.
     */
    inline bool isMulticastLinkLocal() const
    {
        return version() == 6 && isMulticast() && (((quint32 *)addr())[0] & 0xf) == 0x2;
    }

    /**
     * Returns true if this is an IPv6 site-local multicast address.
     */
    inline bool isMulticastSiteLocal() const
    {
        return version() == 6 && isMulticast() && (((quint32 *)addr())[0] & 0xf) == 0x5;
    }

    /**
     * Returns true if this is an IPv6 organisational-local multicast address.
     */
    inline bool isMulticastOrgLocal() const
    {
        return version() == 6 && isMulticast() && (((quint32 *)addr())[0] & 0xf) == 0x8;
    }

    /**
     * Returns true if this is an IPv6 global multicast address.
     */
    inline bool isMulticastGlobal() const
    {
        return version() == 6 && isMulticast() && (((quint32 *)addr())[0] & 0xf) == 0xe;
    }

protected:
    quint32 m_data[4];           // 16 bytes, needed for an IPv6 address

    char m_version;

public:
    /// localhost in IPv4 (127.0.0.1)
    static const KIpAddress localhostV4;
    /// the any host or undefined address in IPv4 (0.0.0.0)
    static const KIpAddress anyhostV4;

    /// localhost in IPv6 (::1)
    static const KIpAddress localhostV6;
    /// the any host or undefined address in IPv6 (::)
    static const KIpAddress anyhostV6;
};

class KSocketAddressData;
/** @class KSocketAddress k3socketaddress.h k3socketaddress.h
 *  @brief A generic socket address.
 *
 * This class holds one generic socket address.
 *
 * @author Thiago Macieira <thiago@kde.org>
 * @deprecated Use KSocketFactory or KLocalSocket instead
 */
class KDELIBS4SUPPORT_DEPRECATED_EXPORT KSocketAddress //krazy:exclude=dpointer (we got one, just not called Private)
{
public:
    /**
     * Default constructor.
     *
     * Creates an empty object
     */
    KSocketAddress();

    /**
     * Creates this object with the given data.
     * The raw socket address is copied into this object.
     *
     * @param sa      the socket address structure
     * @param len     the socket address length
     */
    KSocketAddress(const sockaddr *sa, quint16 len);

    /**
     * Copy constructor. This creates a copy of the other
     * object.
     *
     * Data is not shared.
     *
     * @param other   the object to copy from
     */
    KSocketAddress(const KSocketAddress &other);

    /**
     * Destructor. Frees any associated resources.
     */
    virtual ~KSocketAddress();

    /**
     * Performs a shallow copy of the other object into this one.
     * Data will be copied.
     *
     * @param other   the object to copy from
     */
    KSocketAddress &operator =(const KSocketAddress &other);

    /**
     * Returns the socket address structure, to be passed down to
     * low level functions.
     *
     * Note that this function returns NULL for invalid or empty sockets,
     * so you may use to to test for validity.
     */
    const sockaddr *address() const;

    /**
     * Returns the socket address structure, to be passed down to
     * low level functions.
     *
     * Note that this function returns NULL for invalid or empty sockets,
     * so you may use to to test for validity.
     *
     * The returned value, if not NULL, is an internal buffer which is guaranteed
     * to be at least length() bytes long.
     */
    sockaddr *address();

    /**
     * Sets the address to the given address.
     * The raw socket address is copied into this object.
     *
     * @param sa      the socket address structure
     * @param len     the socket address length
     */
    KSocketAddress &setAddress(const sockaddr *sa, quint16 len);

    /**
     * Returns the socket address structure, to be passed down to
     * low level functions.
     */
    inline operator const sockaddr *() const
    {
        return address();
    }

    /**
     * Returns the length of this socket address structure.
     */
    quint16 length() const;

    /**
     * Sets the length of this socket structure.
     *
     * Use this function with care. It allows you to resize the internal
     * buffer to fit needs. This function should not be used except for handling
     * unknown socket address structures.
     *
     * Also note that this function may invalidate the socket if a known
     * family is set (Internet or Unix socket) and the new length would be
     * too small to hold the system's sockaddr_* structure. If unsure, reset
     * the family:
     *
     * \code
     *   KSocketAddress qsa;
     *   [...]
     *   qsa.setFamily(AF_UNSPEC).setLength(newlen);
     * \endcode
     *
     * @param len     the new length
     */
    KSocketAddress &setLength(quint16 len);

    /**
     * Returns the family of this address.
     * @return the family of this address, AF_UNSPEC if it's undefined
     */
    int family() const;

    /**
     * Sets the family of this object.
     *
     * Note: setting the family will probably invalidate any address data
     * contained in this object. Use this function with care.
     *
     * @param family  the new family to set
     */
    virtual KSocketAddress &setFamily(int family);

    /**
     * Returns the IANA family number of this address.
     * @return the IANA family number of this address (1 for AF_INET.
     *         2 for AF_INET6, otherwise 0)
     */
    inline int ianaFamily() const
    {
        return ianaFamily(family());
    }

    /**
     * Returns true if this equals the other socket.
     *
     * Socket addresses are considered matching if and only if all data is the same.
     *
     * @param other   the other socket
     * @return true if both sockets are equal
     */
    bool operator ==(const KSocketAddress &other) const;

    /**
     * Returns the node name of this socket.
     *
     * In the case of Internet sockets, this is string representation of the IP address.
     * The default implementation returns QString().
     *
     * @return the node name, can be QString()
     * @bug use KResolver to resolve unknown families
     */
    virtual QString nodeName() const;

    /**
     * Returns the service name for this socket.
     *
     * In the case of Internet sockets, this is the port number.
     * The default implementation returns QString().
     *
     * @return the service name, can be QString()
     * @bug use KResolver to resolve unknown families
     */
    virtual QString serviceName() const;

    /**
     * Returns this socket address as a string suitable for
     * printing. Family, node and service are part of this address.
     *
     * @bug use KResolver to resolve unknown families
     */
    virtual QString toString() const;

    /**
     * Returns an object reference that can be used to manipulate this socket
     * as an Internet socket address. Both objects share the same data.
     */
    KInetSocketAddress &asInet();

    /**
     * Returns an object is equal to this object's data, but they don't share it.
     */
    KInetSocketAddress asInet() const;

    /**
     * Returns an object reference that can be used to manipulate this socket
     * as a Unix socket address. Both objects share the same data.
     */
    KUnixSocketAddress &asUnix();

    /**
     * Returns an object is equal to this object's data, but they don't share it.
     */
    KUnixSocketAddress asUnix() const;

protected:
    /// @internal
    /// private data
    KSocketAddressData *d;

    /// @internal
    /// extra constructor
    KSocketAddress(KSocketAddressData *d);

public:             // static
    /**
     * Returns the IANA family number of the given address family.
     * Returns 0 if there is no corresponding IANA family number.
     * @param af      the address family, in AF_* constants
     * @return the IANA family number of this address (1 for AF_INET.
     *         2 for AF_INET6, otherwise 0)
     */
    static int ianaFamily(int af);

    /**
     * Returns the address family of the given IANA family number.
     * @return the address family, AF_UNSPEC for unknown IANA family numbers
     */
    static int fromIanaFamily(int iana);
};

/** @class KInetSocketAddress k3socketaddress.h k3socketaddress.h
 *  @brief an Internet socket address
 *
 * An Inet (IPv4 or IPv6) socket address
 *
 * This is an IPv4 or IPv6 address of the Internet.
 *
 * @author Thiago Macieira <thiago@kde.org>
 * @deprecated Use KSocketFactory or KLocalSocket instead
 */
class KDELIBS4SUPPORT_DEPRECATED_EXPORT KInetSocketAddress: public KSocketAddress
{
    friend class KSocketAddress;
public:
    /**
     * Public constructor. Creates an empty object.
     */
    KInetSocketAddress();

    /**
     * Creates an object from raw data.
     *
     * Note: if the socket address @p sa does not contain a valid Internet
     * socket (IPv4 or IPv6), this object will be empty.
     *
     * @param sa      the sockaddr structure
     * @param len     the structure's length
     */
    KInetSocketAddress(const sockaddr *sa, quint16 len);

    /**
     * Creates an object from an IP address and port.
     *
     * @param host    the IP address
     * @param port    the port number
     */
    KInetSocketAddress(const KIpAddress &host, quint16 port);

    /**
     * Copy constructor.
     *
     * Data is not shared.
     *
     * @param other   the other object
     */
    KInetSocketAddress(const KInetSocketAddress &other);

    /**
     * Copy constructor.
     *
     * If the other, generic socket address contains an Internet address,
     * it will be copied. Otherwise, this object will be empty.
     *
     * @param other   the other object
     */
    KInetSocketAddress(const KSocketAddress &other);

    /**
     * Destroys this object.
     */
    virtual ~KInetSocketAddress();

    /**
     * Copy operator.
     *
     * Copies the other object into this one.
     *
     * @param other   the other object
     */
    KInetSocketAddress &operator =(const KInetSocketAddress &other);

    /**
     * Cast operator to sockaddr_in.
     */
    inline operator const sockaddr_in *() const
    {
        return (const sockaddr_in *)address();
    }

    /**
     * Cast operator to sockaddr_in6.
     */
    inline operator const sockaddr_in6 *() const
    {
        return (const sockaddr_in6 *)address();
    }

    /**
     * Returns the IP version of the address this object holds.
     *
     * @return 4 or 6, if IPv4 or IPv6, respectively; 0 if this object is empty
     */
    int ipVersion() const;

    /**
     * Returns the IP address component.
     */
    KIpAddress ipAddress() const;

    /**
     * Sets the IP address to the given raw address.
     *
     * This call will preserve port numbers across IP versions, but will lose
     * IPv6 specific data if the address is set to IPv4.
     *
     * @param addr    the address to set to
     * @return a reference to itself
     */
    KInetSocketAddress &setHost(const KIpAddress &addr);

    /**
     * Retrieves the port number stored in this object.
     *
     * @return a port number in the range 0 to 65535, inclusive. An empty or
     * invalid object will have a port number of 0.
     */
    quint16 port() const;

    /**
     * Sets the port number. If this object is empty, this function will default to
     * creating an IPv4 address.
     *
     * @param port    the port number to set
     * @return a reference to itself
     */
    KInetSocketAddress &setPort(quint16 port);

    /**
     * Converts this object to an IPv4 socket address. It has no effect if the object
     * is already an IPv4 socket address.
     *
     * If this object is an IPv6 address, the port number is preserved. All other information
     * is lost.
     *
     * @return a reference to itself
     */
    KInetSocketAddress &makeIPv4();

    /**
     * Converts this object to an IPv6 socket address. It has no effect if the object
     * is already an IPv6 socket address.
     *
     * If this object is an IPv4 address, the port number is preserved.
     *
     * @return a reference to itself
     */
    KInetSocketAddress &makeIPv6();

    /**
     * Returns the flowinfo information from the IPv6 socket address.
     *
     * @return the flowinfo information or 0 if this object is empty or IPv4
     */
    quint32 flowinfo() const;

    /**
     * Sets the flowinfo information for an IPv6 socket address. If this is not
     * an IPv6 socket address, this function converts it to one. See makeIPv6.
     *
     * @param flowinfo        the flowinfo to set
     * @return a reference to itself
     */
    KInetSocketAddress &setFlowinfo(quint32 flowinfo);

    /**
     * Returns the scope id this IPv6 socket is bound to.
     *
     * @return the scope id, or 0 if this is not an IPv6 object
     */
    int scopeId() const;

    /**
     * Sets the scope id for this IPv6 object. If this is not an IPv6 socket
     * address, this function converts it to one. See makeIPv6
     *
     * @param scopeid     the scopeid to set
     * @return a reference to itself
     */
    KInetSocketAddress &setScopeId(int scopeid);

protected:
    /// @internal
    /// extra constructor
    KInetSocketAddress(KSocketAddressData *d);

private:
    void update();
};

/*
 * External definition
 */

/** @class KUnixSocketAddress k3socketaddress.h k3socketaddress.h
 *  @brief A Unix (local) socket address.
 *
 * This is a Unix socket address.
 *
 * Note that this class uses QStrings to represent filenames, which means
 * the proper encoding is used to translate into valid filesystem file names.
 *
 * @author Thiago Macieira <thiago@kde.org>
 * @deprecated Use KSocketFactory or KLocalSocket instead
 */
class KDELIBS4SUPPORT_DEPRECATED_EXPORT KUnixSocketAddress: public KSocketAddress
{
    friend class KSocketAddress;
public:
    /**
     * Default constructor. Creates an empty object.
     */
    KUnixSocketAddress();

    /**
     * Creates this object with the given raw data. If
     * the sockaddr structure does not contain a Local namespace
     * (Unix) socket, this object will be created empty.
     *
     * @param sa      the socket address structure
     * @param len     the structure's length
     */
    KUnixSocketAddress(const sockaddr *sa, quint16 len);

    /**
     * Copy constructor. Creates a copy of the other object,
     * sharing the data explicitly.
     *
     * @param other   the other object
     */
    KUnixSocketAddress(const KUnixSocketAddress &other);

    /**
     * Constructs an object from the given pathname.
     */
    KUnixSocketAddress(const QString &pathname);

    /**
     * Destructor.
     */
    virtual ~KUnixSocketAddress();

    /**
     * Copy operator. Copies the contents of the other object into
     * this one. Data is explicitly shared.
     *
     * @param other       the other
     */
    KUnixSocketAddress &operator =(const KUnixSocketAddress &other);

    /**
     * Cast operator to sockaddr_un.
     */
    inline operator const sockaddr_un *() const
    {
        return (const sockaddr_un *)address();
    }

    /**
     * Returns the pathname associated with this object. Will return
     * QString() if this object is empty.
     */
    QString pathname() const;

    /**
     * Sets the pathname for the object.
     *
     * @return a reference to itself
     */
    KUnixSocketAddress &setPathname(const QString &path);

protected:
    /// @internal
    /// extra constructor
    KUnixSocketAddress(KSocketAddressData *d);
};

}               // namespace KNetwork

#endif
