-- A level for Enigma
-- Copyright: 	(C) 2003 Sven Siggelkow
-- License: 	GPL v2.0 or above

-- ESPRIT #055



levelw = 20

levelh = 13

create_world(levelw, levelh)

oxyd_default_flavor = "a"

set_actor("ac-rotor", 1.5, 1.5, {mouseforce=0, range=30, force=30})

set_actor("ac-rotor", 18.5, 11.5, {mouseforce=0, range=30, force=30})

set_actor("ac-blackball", 10.5, 6.5, {player=0})

fill_floor("fl-leaves", 0,0, level_width,level_height)



function renderLine( line, pattern)

    for i=1, strlen(pattern) do

      local c = strsub( pattern, i, i)

      if c ==   "#" then

         set_stone("st-rock2",i-1,line)

      elseif c=="1" then

	 set_floor("fl-gradient",  i-1,  line, {type=3})         

      elseif c=="2" then

	 set_floor("fl-gradient",  i-1,  line, {type=4})   

      elseif c=="3" then

	 set_floor("fl-gradient",  i-1,  line, {type=1})   

      elseif c=="4" then

	 set_floor("fl-gradient",  i-1,  line, {type=2})         

      elseif c=="5" then

         set_floor("fl-gradient",  i-1,  line, {type=5})  

      elseif c=="6" then

         set_floor("fl-gradient",  i-1,  line, {type=6})   	

      elseif c=="7" then

         set_floor("fl-gradient",  i-1,  line, {type=7})         

      elseif c=="8" then

         set_floor("fl-gradient",  i-1,  line, {type=8})   

      elseif c=="O" then

	 oxyd(i-1,line) 

        end

    end

end

--              01234567890123456789

renderLine(00, "####################")

renderLine(01, "#533333333333333336#")

renderLine(02, "#1                2#")

renderLine(03, "#1                2#")

renderLine(04, "#1 O   O    O   O 2#")  

renderLine(05, "#1                2#")

renderLine(06, "#1                2#")

renderLine(07, "#1                2#")

renderLine(08, "#1 O   O    O   O 2#")

renderLine(09, "#1                2#")

renderLine(10, "#1                2#")

renderLine(11, "#744444444444444448#")

renderLine(12, "####################")

--              01234567890123456789



oxyd_shuffle()