<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Black or White" el:subtitle="Oxyd Link 5" el:id="martin42"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Martin Hawlisch" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd1">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="true"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world( levelw, levelh)

fill_floor("fl-water", 0,0,levelw,levelh)

oxyd_default_flavor = "d"

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
        local c = strsub( pattern, i, i)
        if c =="#" then
            set_stone( "st-yinyang2", i-1, line)
            set_floor( "fl-wood", i-1, line)
        elseif c == "o" then
            oxyd( i-1, line)
        elseif c == "=" then
            set_floor( "fl-wood", i-1, line)
        end
    end
end

renderLine(  0, " o                  ")
renderLine(  1, "o################## ")
renderLine(  2, " #  #  #o   #  # o# ")
renderLine(  3, " #  #  #    #  #  # ")
renderLine(  4, " #  #  #    #  #  # ")
renderLine(  5, " #  #o #    #  #  # ")
renderLine(  6, " #######====####### ")
renderLine(  7, " #  #  #    # o#  # ")
renderLine(  8, " #  #  #    #  #  # ")
renderLine(  9, " #  #  #    #  #  # ")
renderLine( 10, " #o #  #   o#  #  # ")
renderLine( 11, " ##################o")
renderLine( 12, "                  o ")

oxyd_shuffle()

set_item("it-yinyang", 9, 6)
set_item("it-yinyang",10, 6)

set_actor("ac-whiteball", 9.5, 6.5)
set_actor("ac-blackball",10.5, 6.5)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
