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## swarm.objectbase
Class SwarmObjectImpl

    java.lang.Object
      |
      +--swarm.BaseImpl
            |
            +--swarm.objectbase.SwarmObjectImpl

public class SwarmObjectImpl
extends BaseImpl
implements Create, CreateS, Drop, DropS, SwarmObjectS, SwarmObject

A superclass of most objects in a Swarm simulation that provides support for probing.. A SwarmObject is an object that is intended to be a member of a Swarm. It's behavior will be perpetuated by messages sent from the schedule of events defined in the context of Swarm object. The SwarmObject is where the models of all the agents of a simulation will reside. Hence, most of the burden on defining the messages that can be sent to any agent lies with the user. SwarmObject inherits its basic functionality from the Create and Drop object types defined in the defobj library.

Constructor Summary
`SwarmObjectImpl()`
`SwarmObjectImpl(Zone aZone)` The create: message creates a new instance of a type with default options.

Methods implemented by this class for interface swarm.defobj.Drop
`drop`

Methods implemented by this class for interface swarm.objectbase.SwarmObject
`getCompleteProbeMap, getProbeForMessage, getProbeForVariable, getProbeMap`

Methods implemented by this class for interface swarm.defobj.DefinedObject
`compare, describe, describeID, getDisplayName, getTypeName, getZone, perform, perform$with, perform$with$with, perform$with$with$with, respondsTo, setDisplayName, xfprint, xfprintid, xprint, xprintid`

Methods implemented by this class for interface swarm.defobj.GetName
`getName`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### SwarmObjectImpl

    public SwarmObjectImpl()

### SwarmObjectImpl

    public SwarmObjectImpl(Zone aZone)

  The create: message creates a new instance of a type with default options. The zone argument specifies the source of storage for the new object. The receiving object of this message is a previously defined type object. The message is declared as a class message (with a + declaration tag) to indicate that the message is accepted only by the type object itself rather than an already created instance of the type (which a - declaration tag otherwise defines). The create: message returns the new object just created. This object is an instance of some class selected to implement the type. The class which a type selects to implement an object may be obtained by the getClass message, but is not otherwise visible to the calling program. A caller never refers to any class name when creating objects using these messages, only to type names, which are automatically published as global constants from any @protocol declaration.

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