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CLASS="SECT1"
><H1
CLASS="SECT1"
><A
NAME="GLOBALPANELPREFS"
>Global Panel Preferences</A
></H1
><P
>      
     To start configuring the GNOME panel, select <B
CLASS="GUIMENUITEM"
>Global
     Preferences</B
> from the <B
CLASS="GUISUBMENU"
>Panel</B
>
     submenu of the <B
CLASS="GUIMENU"
>Main Menu</B
> (you can access the
     main menu by either pressing the foot icon or by right-clicking
     on the panel).
    </P
><P
>     This will bring the <SPAN
CLASS="INTERFACE"
>Global Panel
     Preferences</SPAN
> dialog up (this dialog is one of the
     components of the <TT
CLASS="APPLICATION"
>GNOME Control
     Center</TT
>).  With this dialog you can set properties
     that will affect all Panels you use now and any panels you add in
     the future.
     <DIV
CLASS="FIGURE"
><P
><IMG
SRC="./figures/glob_pref_anim.png"></P
><P
><B
>Figura 19. The Global Panel Configuration Dialog</B
></P
></DIV
>
    </P
><P
>     The Global Panel Configuration Dialog contains five tabs which
     help you configure the global properties of the GNOME Panel:
     <TT
CLASS="GUILABEL"
><B
>Animation</B
></TT
>, <TT
CLASS="GUILABEL"
><B
>Buttons</B
></TT
>,
     <TT
CLASS="GUILABEL"
><B
>Panel Objects</B
></TT
>, <TT
CLASS="GUILABEL"
><B
>Menu</B
></TT
>, and
     <TT
CLASS="GUILABEL"
><B
>Miscellaneous</B
></TT
>. Each of these tabs is
     explained below.
    </P
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="ANIMTAB"
>Animation  Tab</A
></H2
><P
></P
><UL
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Enable animations</B
></TT
> &#8212; This allows the
       animations configurable on this tab to be visible.  The
       animations must be enabled to use the other features of this
       tab. The default position is on.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Constant speed animations</B
></TT
> &#8212; By
       default, the animations start slowly, but then accelerate. If
       you enable this option, the animations will not use any
       acceleration.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Auto hide animation speed</B
></TT
> &#8212; If you
       have the panel hiding automatically this will control how fast
       it occurs. The slowest setting is 1, the fastest, 100.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Explicit hide animation speed</B
></TT
> &#8212; This
       controls the hide speed when you press the Panel's
       <B
CLASS="GUIBUTTON"
>Hide Button</B
>. The slowest setting is 1,
       the fastest, 100.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Drawer sliding animation speed</B
></TT
> &#8212;
       this will control how fast the drawer menu will raise when you
       press a Drawer button on the Panel. The slowest setting is 1,
       the fastest, 100.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Auto hide delay (ms)</B
></TT
> &#8212; If you have
       the Panel set to minimize automatically this will allow you to
       control how much time passes before it minimizes.  The Panel
       will start the time count once the mouse is no longer over
       it. It will appear again when the mouse is passed over the
       portion of the Panel that remains visible. This time is
       measured in milliseconds.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Auto hide minimized size (pixels)</B
></TT
> &#8212;
       If you have the Panel hiding automatically this determines the
       number of pixels that will show while the Panel is
       minimized. To maximize the panel the pointer must enter the
       Panel area.
      </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="LAUNCHTAB"
>Buttons Tab</A
></H2
><P
> In this section, you can set
      appearance of buttons of various types (launcher buttons, menu
      buttons, drawer buttons, and special (Logout and Lock Screen)
      buttons).
      </P
><P
></P
><UL
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Tiles enabled</B
></TT
> &#8212; This checkbox will
       enable background tiles for buttons of given type on the Panel.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Normal Tile</B
></TT
> &#8212; This shows the image
       used for the tile in the up position (inactive, not
       pressed). To choose another image file, just click on the
       image, and it will launch the icon browser. Tiles must be
       enabled to access this option.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Clicked Tile</B
></TT
> &#8212; This shows the image
       used for the tile in the down position (active, pressed). To
       choose another image file, just press on the image, and it will
       launch the icon browser. Tiles must be enabled to access this
       option.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Border width (tile only)</B
></TT
> &#8212; This
       determines the width of the border around an icon. For example,
       if you set border width equal to 5, this will ensure that at
       least 5 pixels of the tile will be shown on every side of the
       icon; if necessary, the icon will be cropped. This is very
       useful if you have an icon that would normally cover up a tile.
       Tiles must be enabled to access this option.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Depth (displacement when pressed)</B
></TT
> &#8212;
       This determines the depth an icon will displace when
       pressed. Tiles must be enabled to access this option.
      </P
></LI
></UL
><P
> This tab also contains 3 options which affect all types
      of buttons simultaneously:
     </P
><P
></P
><UL
><LI
><P
> <TT
CLASS="GUILABEL"
><B
>Make buttons flush with panel
	  edge</B
></TT
> &#8212; allows you to align the button with
	  the edge of the panel.  If this option is not set then the
	  border width setting is obeyed.  By default this option is
	  off.
	  </P
></LI
><LI
><P
><TT
CLASS="GUILABEL"
><B
>Show button tiles only when cursor is over
	  the button</B
></TT
> &#8212; if this option is enabled, the
	  tiles will only appear when mouse cursor is over the button.
	  </P
></LI
><LI
><P
>	    <TT
CLASS="GUILABEL"
><B
> Keep saturation low when cursor is not over the
	    button</B
></TT
> &#8212; Choosing this option will dim
	    the panel buttons; the button will brighten up when the
	    mouse cursor is over it.
	  </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="APPLETSTAB"
>Panel objects Tab</A
></H2
><P
>	This tab shows some options related to placement and moving
	objects on the panel.  
      </P
><P
></P
><UL
><LI
><P
>	    <TT
CLASS="GUILABEL"
><B
> Default movement mode </B
></TT
> &#8212; here
	    you can choose the default mode for moving the objects on
	    the panel. Possible variants are
	    </P
><P
></P
><UL
><LI
><P
> <I
CLASS="EMPHASIS"
>Switched</I
> &#8212;
		when the object you are moving hits another object,
		they switch places
		  </P
></LI
><LI
><P
>  <I
CLASS="EMPHASIS"
>Free</I
> &#8212; when
		  the object you are moving hits another object, it
		  "jumps" over it, so no other object is disturbed
		  &#8212; this is a convenient option if you like the
		  current arrangement of objects on your panel and
		  want to lock it
		</P
></LI
><LI
><P
>		  <I
CLASS="EMPHASIS"
>Push</I
> &#8212; the object you are
		  moving pushes all other objects in front of it, like
		  a snow plow.
		</P
></LI
></UL
><P
>You can override the default movement mode by dragging
	    an  object while holding <B
CLASS="KEYCAP"
>Ctrl</B
> (for
	    switched movement), <B
CLASS="KEYCAP"
>Alt</B
> (for free
	    movement), or <B
CLASS="KEYCAP"
>Shift</B
> (for push movement)
	    button pressed.
	    </P
></LI
><LI
><P
>	    <TT
CLASS="GUILABEL"
><B
>Padding</B
></TT
> &#8212;  This changes
	    the amount of space (padding) between objects on the
	    panel. It is measured in pixels.
	  </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="MENUTAB"
>Menu Tab</A
></H2
><P
> In this tab, you can set the options determining the
	appearance of <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> menus.
      </P
><P
></P
><UL
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Use large icons</B
></TT
> &#8212; This will use
       large icons (rather than the default size) in menus. Only
       practical for those with high resolution screens (1280x1024 and
       higher)
      </P
></LI
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Show ... buttons</B
></TT
> &#8212; This will add
       small buttons labelled by three dots (...) to all the items of
       the <B
CLASS="GUIMENU"
>Main Menu</B
>. Clicking on such a button
       with the left mouse button will bring the
       <B
CLASS="GUIMENU"
>pop-up</B
> menu for this item, i.e. the same
       menu which you get by clicking on the menu item wiht the right
       mouse button.   
      </P
></LI
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Show popup menus outside of panels</B
></TT
> &#8212;
       When this button is on, it allows pop-up menus to appear away
       from the Panel. When toggled off, the pop-ups will appear over
       the Panel. This can be useful on smaller screens or cluttered
       desktops.
      </P
></LI
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Keep menus in memory</B
></TT
> &#8212; This will
       keep your menus in memory so that they do not rescan for added
       items. This can increase the speed of GNOME, but may also
       result in you missing new items added to your menu.
	</P
></LI
><LI
><P
> 
          <TT
CLASS="GUILABEL"
><B
>Global menu</B
></TT
> &#8212; This
	  allows you to configure the  <A
HREF="mainmenu.html#GLOBALMENU"
>          <B
CLASS="GUIMENU"
>Global Menu</B
></A
>
	  which you get by right-clicking on the panel, or by using
	  the keyboard shortcut. For each of the possible submenus
	  (<B
CLASS="GUISUBMENU"
>Programs</B
>,
	  <B
CLASS="GUISUBMENU"
>Favorites</B
>, etc.), you can choose
	  whether it should be included as a part of the <B
CLASS="GUIMENU"
>Global
	  Menu</B
>, as a submenu, or not included at all. A
	  description of these submenus is given in <A
HREF="mainmenu.html#SUBMENUS"
>la sezione <I
>Components of the Main Menu</I
></A
>.
	  </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="MISCTAB"
>Miscellaneous Tab</A
></H2
><P
>The Miscellaneous group
      contains options for various customizable behavior that didn't
      fit anywhere else.
      </P
><P
></P
><UL
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Tooltips enabled</B
></TT
> &#8212; This option
            defines whether GNOME should show a tooltip when the
            pointer pauses on a panel item.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Close drawer if a launcher inside it is
       pressed</B
></TT
> &#8212; By default drawers will remain open
       when you select an item within one. This can be annoying as the
       drawer will remain open until you close it with a mouse
       click. With this option selected drawers will close
       automatically when you select any item within one.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Raise panels on mouse-over</B
></TT
> &#8212; If you
       are using a window manager that is not GNOME compliant it will
       not understand its relationship with the Panel. This can cause
       your <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> to be covered by
       applications. If you enable this feature you can have the
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> automatically raise when your
       mouse is over it.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Keep panel below windows</B
></TT
> &#8212; If you
       are using a GNOME compliant window manager the window manager
       will understand its relationship with the Panel. If you choose
       this feature the window manager and GNOME will allow
       applications to appear over the Panel. This can be useful on
       smaller screens.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>	      <TT
CLASS="GUILABEL"
><B
>Confirm removal of panels with a
	      dialog</B
></TT
> &#8212; If this option is enabled,
	      GNOME will ask for confirmation before removing a panel.
	      </P
></LI
></UL
><P
>     This tab also allows you to configure some global key
     bindings. You can define key bindings for the <A
HREF="mainmenu.html#GLOBALMENU"
><B
CLASS="GUIMENU"
>Global Menu</B
></A
>(ie.
     <B
CLASS="GUIMENU"
>Popup Menu</B
>) and
     for the <A
HREF="specialobjects.html#RUNBUTTON"
><SPAN
CLASS="INTERFACE"
>Run
     Program</SPAN
></A
> dialog. (The default key bindings for
     these are Alt-F1 and Alt-F2 respectively.)  To
     change these key bindings,  select a key from the drop-down list
     or press the <B
CLASS="GUIBUTTON"
>Grab key&#8230;</B
> button and then
     press the desired key. 
    </P
><DIV
CLASS="NOTE"
><P
></P
><TABLE
CLASS="NOTE"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="./stylesheet-images/note.png"
HSPACE="5"
ALT="Nota"></TD
><TH
ALIGN="LEFT"
VALIGN="CENTER"
><B
>NOTE</B
></TH
></TR
><TR
><TD
>&nbsp;</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>	  If you have problems with using <B
CLASS="KEYCAP"
>Menu</B
> or
	  <B
CLASS="KEYCAP"
>Windows</B
> keys, the most probable explanation
	  is that your X server was incorrectly configured: the
	  keyboard type chosen during installation  does not match
	  your actual keyboard. If you are using
	  <TT
CLASS="APPLICATION"
>XFree86</TT
> server, you can fix it by
	  manually editing the configuration file. This file, named
	  <TT
CLASS="FILENAME"
>XF86Config</TT
>, is usually located in
	  <TT
CLASS="FILENAME"
>/etc</TT
> or <TT
CLASS="FILENAME"
>/etc/X11</TT
>
	  directory. Open this file with any text editor (not a
	  word-processor!), find there the line containing words
	  <TT
CLASS="LITERAL"
>XkbModel</TT
> and change it to read
	  <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><PRE
CLASS="PROGRAMLISTING"
>              XkbModel "pc104"
	  </PRE
></TD
></TR
></TABLE
>
	  You need to be root (system administrator) to do this. Now,
	  logout of GNOME and restart the X server by simultaneously
	  pressing <B
CLASS="KEYCAP"
>Ctrl</B
>-<B
CLASS="KEYCAP"
>Alt</B
>-<B
CLASS="KEYCAP"
>Backspace</B
>.
	</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="WARNING"
><P
></P
><TABLE
CLASS="WARNING"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="./stylesheet-images/warning.png"
HSPACE="5"
ALT="Attenzione"></TD
><TH
ALIGN="LEFT"
VALIGN="CENTER"
><B
>WARNING</B
></TH
></TR
><TR
><TD
>&nbsp;</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>	Making a mistake while editing <TT
CLASS="FILENAME"
>XF86Config</TT
>
	file can make you keyboard or screen unusable in X
	Windows. Therefore, please be careful, make a backup copy of
	this file and make sure you know how to restore it from backup
	without using X Windows, i.e., from a terminal. If you don't,
	then do not edit it at all.  </P
></TD
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></TD
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><A
HREF="panelproperties.html"
>Avanti</A
></TD
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>Creating, Moving, and Removing Panels</TD
><TD
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ALIGN="center"
VALIGN="top"
>&nbsp;</TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>Individual Panel Properties</TD
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