<HTML
><HEAD
><TITLE
>Global Panel Preferences</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.54"><LINK
REL="HOME"
TITLE="The GNOME Panel"
HREF="index.html"><LINK
REL="PREVIOUS"
TITLE="Creating, Moving, and Removing Panels"
HREF="panelmove.html"><LINK
REL="NEXT"
TITLE="Individual Panel Properties"
HREF="panelproperties.html"></HEAD
><BODY
CLASS="SECT1"
BGCOLOR="#FFFFFF"
TEXT="#000000"
LINK="#0000FF"
VLINK="#840084"
ALINK="#0000FF"
><DIV
CLASS="NAVHEADER"
><TABLE
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>The GNOME Panel</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="panelmove.html"
>&#60;&#60;&#60; Previous</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="panelproperties.html"
>Next &#62;&#62;&#62;</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><DIV
CLASS="SECT1"
><H1
CLASS="SECT1"
><A
NAME="GLOBALPANELPREFS"
>Global Panel Preferences</A
></H1
><P
>     To start configure the behavior of all of your
     <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>s, select
     <B
CLASS="GUISUBMENU"
>Panel</B
>-&gt;<B
CLASS="GUISUBMENU"
>Global
     Preferences</B
> from  the <A
HREF="mainmenu.html"
><B
CLASS="GUIMENU"
>Main Menu</B
></A
>.
    </P
><P
>     This will open the <SPAN
CLASS="INTERFACE"
>Global Panel
     Preferences</SPAN
> dialog. (This dialog is a
     component of the <TT
CLASS="APPLICATION"
>GNOME Control
     Center</TT
>).  With this dialog you can control many
     properties shared by all of your <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>s.
     <DIV
CLASS="FIGURE"
><P
><IMG
SRC="./figures/glob_pref_anim.png"></P
><P
><B
>Figure 19. The Global Panel Configuration Dialog</B
></P
></DIV
>
    </P
><P
>     The <SPAN
CLASS="INTERFACE"
>Global Panel Configuration</SPAN
> dialog
     contains the following five tabs:
     <TT
CLASS="GUILABEL"
><B
>Animation</B
></TT
>, <TT
CLASS="GUILABEL"
><B
>Buttons</B
></TT
>,
     <TT
CLASS="GUILABEL"
><B
>Panel Objects</B
></TT
>, <TT
CLASS="GUILABEL"
><B
>Menu</B
></TT
>, and
     <TT
CLASS="GUILABEL"
><B
>Miscellaneous</B
></TT
>. Each of these tabs is
     explained below.
    </P
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="ANIMTAB"
>Animation  Tab</A
></H2
><P
></P
><UL
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Enable animations</B
></TT
> &#8212; This allows
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>s and drawers to animate as the
       hide and unhide.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Constant speed animations</B
></TT
> &#8212; By
       default, the animations start slowly, but then accelerate. If
       you enable this option, the animations will not use any
       acceleration.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>[Animation speed] Auto hide</B
></TT
> &#8212; This
       controls the speed of animation for any
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> which is set to hide automatically
       when the mouse leaves the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. The
       slowest setting is 1, and the fastest is 100.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>[Animation speed] Explicit hide</B
></TT
> &#8212; This
       controls the hide speed when you press a <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>'s
       <B
CLASS="GUIBUTTON"
>Hide Button</B
>. The slowest setting is 1,
       and the fastest is 100.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>[Animation speed] Drawer sliding</B
></TT
> &#8212;
       This controls how fast a drawer menu will raise when you
       press a drawer button on a <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. The
       slowest setting is 1, and the fastest is 100.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>[Auto hide] Delay (ms)</B
></TT
> &#8212; If you have
       a <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> set to minimize automatically
       after the mouse leaves the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>
       this will allow you to control how much time passes before it
       minimizes.  The <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>
       will start the time count once the mouse is no longer over
       it. It will appear again when the mouse is passed over the
       portion of the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> that remains
       visible. This time is measured in milliseconds.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>[Auto hide] Size (pixels)</B
></TT
> &#8212;
       This determines the number of pixels that show when a
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> is minimized, for any
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> which is set to hide automatically.
       To maximize the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>, the pointer must
       enter the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> area.
      </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="LAUNCHTAB"
>Buttons Tab</A
></H2
><P
>      In this section, you can set the
      appearance of the various types of buttons: launcher buttons, menu
      buttons, drawer buttons, and special buttons(such as the <A
HREF="specialobjects.html#LOGOUTBUTTON"
>Logout Button</A
> and the <A
HREF="specialobjects.html#LOCKBUTTON"
>Lock Button</A
>).
    </P
><P
></P
><UL
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Button Type</B
></TT
> &#8212; Select the type of
       button you wish to configure.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Tiles enabled</B
></TT
> &#8212; This checkbox will
       enable background tiles for buttons of the given type on the
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Normal tile</B
></TT
> &#8212; This shows the image
       used for the tile in the up position (inactive, not
       pressed). To choose another image file, just click on the
       image, and it will launch the icon browser. Tiles must be
       enabled to access this option.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Clicked tile</B
></TT
> &#8212; This shows the image
       used for the tile in the down position (active, pressed). To
       choose another image file, just press on the image, and it will
       launch the icon browser. Tiles must be enabled to access this
       option.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Border width (tile only)</B
></TT
> &#8212; This
       determines the width of the border around an icon. For example,
       if you set border width equal to 5, this will ensure that at
       least 5 pixels of the tile will be shown on every side of the
       icon; if necessary, the icon will be cropped. This is very
       useful if you have an icon that would normally cover up a tile.
       Tiles must be enabled to access this option.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Depth (displacement when pressed)</B
></TT
> &#8212;
       This determines the depth an icon will displace when
       pressed. Tiles must be enabled to access this option.
      </P
></LI
></UL
><P
>       This tab also contains 3 options which affect all types
       of buttons simultaneously:
     </P
><P
></P
><UL
><LI
><P
>          <TT
CLASS="GUILABEL"
><B
>Make buttons flush with panel edge</B
></TT
>
	  &#8212; This allows you to align the button with
	  the edge of the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>.  If this
	  option is not set then the border width setting is obeyed.
	  By default this option is off.
	  </P
></LI
><LI
><P
>          <TT
CLASS="GUILABEL"
><B
>Show button tiles only when cursor is over
	  the button</B
></TT
> &#8212; If this option is enabled, the
	  tiles will only appear when mouse cursor is over the button.
	 </P
></LI
><LI
><P
>	    <TT
CLASS="GUILABEL"
><B
>Prelight buttons on mouseover</B
></TT
>
	    &#8212; Choosing this option will make the buttons
	    brighten up when the mouse cursor is over them.
	  </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="APPLETSTAB"
>Panel objects Tab</A
></H2
><P
>	This tab shows some options related to the placement and moving
	of objects on the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>.  
      </P
><P
></P
><UL
><LI
><P
>	    <TT
CLASS="GUILABEL"
><B
>Default movement mode</B
></TT
> &#8212; Here
	    you can choose the default mode for moving objects on
	    the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. Possible variants are
	    </P
><P
></P
><UL
><LI
><P
> 
                <I
CLASS="EMPHASIS"
>Switched</I
> &#8212;
                When the object you are moving hits another object,
                they switch places.
	       </P
></LI
><LI
><P
>                <I
CLASS="EMPHASIS"
>Free</I
> &#8212; When
		the object you are moving hits another object, it
                "jumps" over it, so no other object is disturbed.
                This is a convenient option if you like the
                current arrangement of objects on your
		<SPAN
CLASS="INTERFACE"
>Panel</SPAN
> and want to leave the
		other objects in place.
		</P
></LI
><LI
><P
>		  <I
CLASS="EMPHASIS"
>Push</I
> &#8212; The object you are
		  moving pushes all other objects in front of it, like
		  a snow plow.
		</P
></LI
></UL
><P
>            You can override the default movement mode by dragging
	    an  object while holding <B
CLASS="KEYCAP"
>Ctrl</B
> (for
	    switched movement), <B
CLASS="KEYCAP"
>Alt</B
> (for free
	    movement), or <B
CLASS="KEYCAP"
>Shift</B
> (for push movement)
	    button pressed.
	    </P
></LI
><LI
><P
>	    <TT
CLASS="GUILABEL"
><B
>Padding</B
></TT
> &#8212;  This changes
	    the amount of space (padding) between objects on the
	    <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. It is measured in pixels.
	  </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="MENUTAB"
>Menu Tab</A
></H2
><P
>       In this tab, you can set the options determining the
       appearance of <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> menus.
      </P
><P
></P
><UL
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Use large icons</B
></TT
> &#8212; This will use
       large icons (rather than the default size) in menus. This is only
       practical for those with high resolution screens (1280x1024 and
       higher).
      </P
></LI
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Show [...] buttons</B
></TT
> &#8212; This will add
       small buttons labelled by three dots (...) to all the items of
       the <B
CLASS="GUIMENU"
>Main Menu</B
>. Clicking on such a button
       with the left mouse button will bring the
       <B
CLASS="GUIMENU"
>pop-up</B
> menu for this item, i.e. the same
       menu which you get by clicking on the menu item with the right
       mouse button.   
      </P
></LI
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Show popup menus outside of panels</B
></TT
> &#8212;
       When this button is on, it allows pop-up menus to appear away
       from the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. When toggled off, the
       pop-ups will appear over the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. This
       can be useful on smaller screens or cluttered desktops.
      </P
></LI
><LI
><P
>       <TT
CLASS="GUILABEL"
><B
>Keep menus in memory</B
></TT
> &#8212; This will
       keep your menus in memory so that they do not rescan for added
       items. This can increase the speed of GNOME, but may also
       result in you missing new items added to your menu.
	</P
></LI
><LI
><P
>          <TT
CLASS="GUILABEL"
><B
>Global menu</B
></TT
> &#8212; This
	  allows you to configure the <A
HREF="mainmenu.html#GLOBALMENU"
>          <B
CLASS="GUIMENU"
>Global Menu</B
></A
>
	  which you get by right-clicking on a
	  <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>, or by using
	  the keyboard shortcut. For each of the possible submenus
	  (<B
CLASS="GUISUBMENU"
>Programs</B
>,
	  <B
CLASS="GUISUBMENU"
>Favorites</B
>, etc.), you can choose
	  whether it should be included as a part of the <B
CLASS="GUIMENU"
>Global
	  Menu</B
>, as a submenu, or not included at all. A
	  description of these submenus is given in <A
HREF="mainmenu.html#SUBMENUS"
>the section called <I
>Components of the Main Menu</I
></A
>.
	  </P
></LI
></UL
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="MISCTAB"
>Miscellaneous Tab</A
></H2
><P
>       The <TT
CLASS="GUILABEL"
><B
>Miscellaneous</B
></TT
> tab contains options for various
       customizable behavior that didn't fit anywhere else.
      </P
><P
></P
><UL
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Tooltips enabled</B
></TT
> &#8212; This option
       defines whether GNOME should show a tooltip when the
       pointer pauses on a <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> item.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Close drawer if a launcher inside it is
       pressed</B
></TT
> &#8212; By default drawers will remain open
       when you select an item within one. This can be annoying as the
       drawer will remain open until you close it with a mouse
       click. With this option selected drawers will close
       automatically when you select any item within one.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Raise panels on mouse-over</B
></TT
> &#8212; If you
       are using a window manager that is not GNOME compliant it will
       not understand its relationship with the
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. This can cause
       your <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> to be covered by
       applications. If you enable this feature you can have the
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> automatically raise when your
       mouse is over it.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Keep panel below windows</B
></TT
> &#8212; If you
       are using a GNOME compliant window manager, the window manager
       will understand its relationship with the
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. If you choose
       this feature the window manager and GNOME will allow
       applications to appear over the
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. This can be useful on
       smaller screens.
      </P
></LI
><LI
STYLE="list-style-type: disc"
><P
>       <TT
CLASS="GUILABEL"
><B
>Confirm removal of panels with a
       dialog</B
></TT
> &#8212; If this option is enabled,
       GNOME will ask for confirmation before removing a
       <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>.
      </P
></LI
></UL
><P
>     This tab also allows you to configure some global key
     bindings. You can define key bindings for the <A
HREF="mainmenu.html#GLOBALMENU"
><B
CLASS="GUIMENU"
>Global Menu</B
></A
>(ie.
     <B
CLASS="GUIMENU"
>Popup Menu</B
>) and
     for the <A
HREF="specialobjects.html#RUNBUTTON"
><SPAN
CLASS="INTERFACE"
>Run
     Program</SPAN
></A
> dialog. (The default key bindings for
     these are
     <B
CLASS="KEYCAP"
>Alt</B
>+<B
CLASS="KEYCAP"
>F1</B
>
     and 
     <B
CLASS="KEYCAP"
>Alt</B
>+<B
CLASS="KEYCAP"
>F2</B
>
     respectively.)  To
     change these key bindings,  select a key from the drop-down list
     or press the <B
CLASS="GUIBUTTON"
>Grab key&#8230;</B
> button and then
     press the desired key. 
    </P
><DIV
CLASS="NOTE"
><P
></P
><TABLE
CLASS="NOTE"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="./stylesheet-images/note.png"
HSPACE="5"
ALT="Note"></TD
><TH
ALIGN="LEFT"
VALIGN="CENTER"
><B
>Using the Menu and Window keys</B
></TH
></TR
><TR
><TD
>&nbsp;</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>	  You should be able to use the special <B
CLASS="KEYCAP"
>Menu</B
>
	  and <B
CLASS="KEYCAP"
>Windows</B
> keys for keybindings. If you
	  have problems with using these keys, the most probable reason
	  is that your X server was incorrectly configured: the
	  keyboard type chosen during installation does not match
	  your actual keyboard. If you are using
	  <TT
CLASS="APPLICATION"
>XFree86</TT
> server, you can fix it by
	  manually editing the configuration file. This file, named
	  <TT
CLASS="FILENAME"
>XF86Config</TT
>, is usually located in
	  the <TT
CLASS="FILENAME"
>/etc</TT
> or <TT
CLASS="FILENAME"
>/etc/X11</TT
>
	  directory. Open this file with any text editor (not a
	  word-processor!) and find the line containing the word
	  <TT
CLASS="LITERAL"
>XkbModel</TT
>. Change it to read
	  <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><PRE
CLASS="PROGRAMLISTING"
>              XkbModel "pc104"
	  </PRE
></TD
></TR
></TABLE
>
	  You must be root (system administrator) to do this. Now,
	  logout of GNOME and restart the X server by simultaneously
	  pressing <B
CLASS="KEYCAP"
>Ctrl</B
>-<B
CLASS="KEYCAP"
>Alt</B
>-<B
CLASS="KEYCAP"
>Backspace</B
>.
	</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="WARNING"
><P
></P
><TABLE
CLASS="WARNING"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="./stylesheet-images/warning.png"
HSPACE="5"
ALT="Warning"></TD
><TH
ALIGN="LEFT"
VALIGN="CENTER"
><B
>Use Caution When Editing XF86Config</B
></TH
></TR
><TR
><TD
>&nbsp;</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>	Making a mistake while editing the <TT
CLASS="FILENAME"
>XF86Config</TT
>
	file can make your keyboard or screen unusable in X
	Windows. Before editing this file, you should make a backup copy of
	it and make sure you know how to restore it from the backup file
	without using X Windows or GNOME, i.e., from a terminal. If
	you don't know how to do this, then do not edit this file.
       </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="panelmove.html"
>&#60;&#60;&#60; Previous</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="panelproperties.html"
>Next &#62;&#62;&#62;</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>Creating, Moving, and Removing Panels</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
>&nbsp;</TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>Individual Panel Properties</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>