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>Adding, Moving, and Removing Panel Objects</TITLE
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><H1
CLASS="SECT1"
><A
NAME="APPLETADD"
>Adding, Moving, and Removing Panel Objects</A
></H1
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="MOVING"
>Moving objects</A
></H2
><P
>&#13;	To move any object on the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> to a
	different location, just  drag it with the middle mouse button
	to the desired place, or right-click on it and choose
	<B
CLASS="GUIMENUITEM"
>Move applet</B
>. You can move it to a
	dfferent location on the same <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>, or
	to a different <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>.  If in the course
	of this movement it hits other objects, the behavior depends
	on the global preferences you set (see <A
HREF="globalpanelprefs.html#APPLETSTAB"
>la sezione <I
>Panel objects Tab</I
></A
>): the object you are moving can switch
	places with other objects, "push" all objects it meets, or
	"jump" over all other objects without disturbing them. You can
	also override the default behavior by holding
	<B
CLASS="KEYCAP"
>Shift</B
> button (for "push" mode),
	<B
CLASS="KEYCAP"
>Ctrl</B
> (for "switched" mode), or
	<B
CLASS="KEYCAP"
>Alt</B
> (for "free" mode, i.e. jumping other
	other objects without disturbing them) button while dragging.
	</P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="REMOVE"
>Removing objects from the panel</A
></H2
><P
>   To
      remove an object from the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>,
      right-click on it and choose  <B
CLASS="GUIMENUITEM"
>Remove from
      panel</B
> from the pop-up menu.
      </P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="ADD"
>Adding objects to the panel</A
></H2
><P
>	
	By default, the GNOME <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> contains
	very few basic objects,  such as the <B
CLASS="GUIMENU"
>Main
	Menu</B
>. However, there is a number of things you can
	add to it. For example, every menu item in the <B
CLASS="GUIMENU"
>Main
	Menu</B
> or its submenus can be added to the panel as an
	application launcher. GNOME also contains a number of applets
	that can be added to the panel, ranging from
	<TT
CLASS="APPLICATION"
>Printer Applet</TT
>, which prints a file
	which you drag and drop onto this applet, to
	<TT
CLASS="APPLICATION"
>Wanda the Fish</TT
>. If these are not
	enough, there is also a number of GNOME applets available on
	the Internet.
      </P
><P
></P
><DIV
CLASS="VARIABLELIST"
><DL
><DT
><I
CLASS="EMPHASIS"
>Applets</I
></DT
><DD
><P
>		To add an applet, right-click on the
		<SPAN
CLASS="INTERFACE"
>Panel</SPAN
> and select
		<B
CLASS="GUISUBMENU"
>Add to panel</B
>-&gt;<B
CLASS="GUISUBMENU"
>Applet</B
> from the
		<B
CLASS="GUIMENU"
>Panel</B
> menu. This will show you the
		menu of all the applets on your system, divided into
		categories; choosing any applet from this menu will
		add it to the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>.
	      </P
></DD
><DT
><I
CLASS="EMPHASIS"
>Application launchers</I
></DT
><DD
><P
>		To create a new application launcher, select
		<B
CLASS="GUISUBMENU"
>Add to panel</B
>-&gt;<B
CLASS="GUIMENUITEM"
>Launcher</B
> from
		the <B
CLASS="GUIMENU"
>Panel</B
> menu.  You will be
		presented the <SPAN
CLASS="INTERFACE"
>Create Launcher
		dialog</SPAN
>, shown below.  In this dialog you
		should enter a name for your launcher, a comment, and
		the command line to launch the application. This
		dialog is virtually identical to <SPAN
CLASS="INTERFACE"
>Launcher
		Properties</SPAN
> dialog, so we refer the reader
		to <A
HREF="launchers.html"
>la sezione <I
>Launchers</I
></A
> for detailed description.
	      </P
><DIV
CLASS="FIGURE"
><P
><IMG
SRC="./figures/create_launcher.png"></P
><P
><B
>Figura 18. The Create launcher dialog</B
></P
></DIV
><P
>		You can also add to the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>
		any existing menu item  or any launcher on your
		desktop: just drag it to the panel and drop there. Be
		careful to drop in the empty space on the panel and
		not on any existing object: for example, if you drop
		it on the printer applet, it will be printed. For menu
		items, you can also right-click on an item in the menu
		and select <B
CLASS="GUIMENUITEM"
>Add this launcher to the
		panel</B
>. After this, you can change any
		options for that launcher by clicking on it with the
		right mouse button and selecting
		<B
CLASS="GUIMENUITEM"
>Properties</B
> menu item.
	      </P
></DD
><DT
><I
CLASS="EMPHASIS"
>Menus</I
></DT
><DD
><P
>To add a menu, select <B
CLASS="GUISUBMENU"
>Add
		to panel</B
>-&gt;<B
CLASS="GUISUBMENU"
>Menu</B
>  from the <B
CLASS="GUIMENU"
>Panel</B
>
		menu. This gives you a choice of the <B
CLASS="GUIMENU"
>Main
		menu</B
>, <B
CLASS="GUIMENU"
>Programs</B
> menu, and
		<B
CLASS="GUIMENU"
>Favorites</B
> menu.
	      </P
><P
>		You can also add the <B
CLASS="GUIMENU"
>Main Menu</B
> or
		any its submenu  as a new menu to the panel by
		right-clicking  on the menu title (the top line of the
		menu, separated from menu items by a thin line) and
		selecting <B
CLASS="GUIMENUITEM"
>Add this as a menu to the
		panel</B
>.
	      </P
><P
>  Advanced users can also create new menus
              manually. To do so, you need to know that internally,
              GNOME represents a menu by a directory, with menu items
              presented by files of special type
              (<TT
CLASS="FILENAME"
>.desktop</TT
> files &#8212; these files
              also represent the application launchers), and submenus
              presented by subdirectories. For example, the
              <B
CLASS="GUIMENU"
>Favorites</B
> menu corresponds to the
              directory <TT
CLASS="FILENAME"
>~/.gnome/apps</TT
> (where
              <TT
CLASS="FILENAME"
>~</TT
> denotes your home directory), and
              the <B
CLASS="GUIMENU"
>Programs</B
> menu corresponds to the
              directory
              <TT
CLASS="FILENAME"
>/usr/share/gnome/apps</TT
>. Thus, you
              can create a new directory, using the GNOME File
              Manager, drag and drop there any
              <TT
CLASS="FILENAME"
>.desktop</TT
> files from any other
              directories you might have (for example, from
              <TT
CLASS="FILENAME"
>/usr/share/gnome/apps</TT
>) or from the
              desktop, and then drag and drop this directory from the
              File Manager window to the
              <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>. This will add this
              directory as a menu to the <SPAN
CLASS="INTERFACE"
>Panel</SPAN
>.
	    </P
><P
>	      After you have added a menu to the
	      <SPAN
CLASS="INTERFACE"
>Panel</SPAN
> using any of  the methods
	      described above, you can modify its properties (for
	      example, add new items to this menu or change the icon
	      used by the menu), as described in <A
HREF="menus.html"
>la sezione <I
>Menus</I
></A
>.
	    </P
></DD
><DT
><I
CLASS="EMPHASIS"
>Drawers</I
></DT
><DD
><P
>                 To add a new empty drawer, select
		<B
CLASS="GUISUBMENU"
>Add to panel</B
>-&gt;<B
CLASS="GUISUBMENU"
>Drawer</B
> from the
		<B
CLASS="GUIMENU"
>Panel</B
> menu. After this, you can
		right-click on this drawer and select
		<B
CLASS="GUIMENUITEM"
>Properties</B
> to change its
		properties (for example, the icon it uses). You can
		add new items to this drawer in the same way as you
		add items to the panel: all the methods for adding new
		objects to the panel described in this section will
		also work for adding new items to the drawer.
	    </P
><P
>	      You can also add the <B
CLASS="GUIMENU"
>Main Menu</B
> or any
		its submenu as a new drawer to the panel by
		right-clicking on the menu title and selecting
		<B
CLASS="GUIMENUITEM"
>Add this as a drawer to the
		panel</B
>.
	      </P
></DD
><DT
><I
CLASS="EMPHASIS"
>Swallowed application</I
></DT
><DD
><P
>To add a new swallowed application, select
		<B
CLASS="GUISUBMENU"
>Add to panel</B
>-&gt;<B
CLASS="GUISUBMENU"
>Swallowed app</B
>
		from the <B
CLASS="GUIMENU"
>Panel</B
> menu. This will
		produce a <SPAN
CLASS="INTERFACE"
>Create Swallowed
		Application</SPAN
> dialog, which is shown in
		<A
HREF="specialobjects.html#SWALLAPPFIG"
>Figura 16 nella la sezione <I
>Swallowed Applications</I
></A
>. For details, see <A
HREF="specialobjects.html#SWALLOWEDAPPS"
>la sezione <I
>Swallowed Applications</I
></A
>.
	      </P
></DD
></DL
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>Special Panel Objects</TD
><TD
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>Creating, Moving, and Removing Panels</TD
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