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<H2><A NAME="SLsmg_resume_smg"></A> <A NAME="s5">5. <B>SLsmg_resume_smg</B></A></H2>

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<DT><B> Synopsis </B><DD><P>Resume screen management
<DT><B> Usage </B><DD><P><CODE>int SLsmg_resume_smg (void)</CODE>
<DT><B> Description </B><DD><P><CODE>SLsmg_resume_smg</CODE> should be called after
<CODE>SLsmg_suspend_smg</CODE> to redraw the display exactly like it was
before <CODE>SLsmg_suspend_smg</CODE> was called.  It returns zero upon
success, or <CODE>-1</CODE> upon error.
<DT><B> See Also </B><DD><P><CODE>SLsmg_suspend_smg</CODE>
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