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#ifndef _SDYNITM_HXX
#define _SDYNITM_HXX

#include <svl/eitem.hxx>
#include "svx/svxdllapi.h"


//------------------------------------------------------------
// class SdrYesNoItem
// hier liefert GetValueTextByVal() "ja" oder "nein"
// anstelle von "TRUE" und "FALSE"
//------------------------------------------------------------
class SVX_DLLPUBLIC SdrYesNoItem: public SfxBoolItem {
public:
    TYPEINFO();
    SdrYesNoItem(): SfxBoolItem() {}
    SdrYesNoItem(sal_uInt16 nId, sal_Bool bOn=sal_False): SfxBoolItem(nId,bOn) {}
    SdrYesNoItem(sal_uInt16 nId, SvStream& rIn):  SfxBoolItem(nId,rIn) {}
    virtual SfxPoolItem* Clone(SfxItemPool* pPool=NULL) const;
    virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nVer) const;
    virtual String  GetValueTextByVal(sal_Bool bVal) const;
    virtual SfxItemPresentation GetPresentation(SfxItemPresentation ePres, SfxMapUnit eCoreMetric, SfxMapUnit ePresMetric, String& rText, const IntlWrapper * = 0) const;
};


#endif

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