/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef INCLUDED_CHART2_SOURCE_CONTROLLER_MAIN_DRAGMETHOD_PIESEGMENT_HXX
#define INCLUDED_CHART2_SOURCE_CONTROLLER_MAIN_DRAGMETHOD_PIESEGMENT_HXX

#include "DragMethod_Base.hxx"
#include <basegfx/vector/b2dvector.hxx>

namespace chart
{

class DragMethod_PieSegment : public DragMethod_Base
{
public:
    DragMethod_PieSegment( DrawViewWrapper& rDrawViewWrapper, const OUString& rObjectCID
        , const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& xChartModel );
    virtual ~DragMethod_PieSegment();

    virtual void TakeSdrDragComment(OUString& rStr) const SAL_OVERRIDE;
    virtual bool BeginSdrDrag() SAL_OVERRIDE;
    virtual void MoveSdrDrag(const Point& rPnt) SAL_OVERRIDE;
    virtual bool EndSdrDrag(bool bCopy) SAL_OVERRIDE;

    virtual basegfx::B2DHomMatrix getCurrentTransformation() SAL_OVERRIDE;

protected:
    virtual void createSdrDragEntries() SAL_OVERRIDE;

private:
    ::basegfx::B2DVector    m_aStartVector;
    double                  m_fInitialOffset;
    double                  m_fAdditionalOffset;
    ::basegfx::B2DVector    m_aDragDirection;
    double                  m_fDragRange;
};

} //  namespace chart

// INCLUDED_CHART2_SOURCE_CONTROLLER_MAIN_DRAGMETHOD_PIESEGMENT_HXX
#endif

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